Rabid Viper Productions

AssaultCube Logo

Beware, gamer. You're entering a world designed by folks from around the world. People who love to work together on ways to annihilate you. And each other. With extreme prejudice.

Below is the crew who brings you AssaultCube. There's the original creators. And there's with the contributors who help keep the body count growing. In record numbers.

Thanks to you all for making AssaultCube what it is today. Hope to see you soon. Through gunsights, preferably.

Project Leaders

Adrian "driAn" Henke Lead coder, OpenAL, OpenGL, gameplay code
Markus "makkE" Bekel Lead artist, models, skins, animations, mapping, 2d-Art, some textures, sound

Active Developers and Contributors

Lee "eihrul" Salzman Coder, OpenGL expert, Enet Library, Cube2 backporting.
Nigel "RandumKiwi" Maps, documentation, tester, team janitor.
Flowtron Universal team member, additional code, admin, community chief.
stef Bug fixes, additional code, server stuff, new modes.
Toca Mapmodels, sounds, textures, other stuff.

Community Mappers

Shadow Map: ac_elevation.
Wotwot Map: ac_power, plus textures.
daMfr0 Map: ac_snow.
MitaMAN Map: ac_depot, plus textures.
Shane Nieb Map: ac_desert2, ac_desert3, plus mapmodels, 2D-art and hosting.
Archangel Map: ac_urban.
Mr.Floppy Map: ac_keller, plus textures.
DogDancing Map: ac_shine, ac_scaffold, plus textures.
R4zor Map: ac_sunset.
KC Map: ac_arctic.

Special thanks

Wouter "Aardappel" van Oortmerssen and others The Cube Game/Engine.
Andrew "Arghvark" Davis Previous project leader, game concept, code.
Elliot "Verbal_" Lockwood Q&A, advisor, lead tester, pro-coffee service.
Rick Helmus Bot code.
Julian "absinth" Mayer Packaging AssaultCube for Mac.
KanslozeClown Code contributions and advice. Hosting of the forum and masterserver.
Zac "dtd" Jarco Hosting in the v0.9 days.
Grenadier (aurhat) Small code contributions/fixes.
Chris Robinson OpenAL-Soft advice.
Lewis Communications Logo, website, media and web support.

Resources

Paul "JCDPC" Cash Laptop mapmodel, textures.
Topher (Death Illustrated) Some crosshairs.
leileilol of OpenArena Bullethole image.
Steini Skyboxes.
Attila "Antiklimax" Feher Amazing new sniper scope.
SimonOC Nightball/Graveyard skymap.
LadyNightHawk InhCanyons skymap.
Sock Iceflow skymap.
Darren "HitmanDaz[MT]" Pattenden Playermodels.

Other texture sources

Articool, Boeck, Craig Fortune, Digital Flux, mayang.com, imageafter.com, Craig Fortune, Digital Flux, mayang.com, afflict.net, Rohrschach, Lemog 3D, Golgotha team, NOCTUA, Chris Zastrow, 3D Cafe.

Also thanks to kurtis84, player1, quase, exis, talou, Harps, grenadier and others for testing. Thanks to flowtron and exis for organising the 0.93 AssaultCube Release Cup.

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