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Thread: My old maps
Post: My old maps
Long time no see, Anyways can someome upload a link to my old maps/custom content. I want to expand on some and update others.Thanks in advance.
Edit: found shipment and updated it, it dosent lag... |
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Think3r |
Mapping and Modding
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1 |
2,121 |
20 May 15, 09:22PM |
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Thread: [Map] ac_iceworld
Post: RE: [Map] ac_iceworld
The only criticism I can give is that is you remake simple maps such as this one, add more detail towards it. I did a remake of this map but made it look like shipment from COD4. I took some screensho... |
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Think3r |
Mapping and Modding
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18 |
9,179 |
19 May 14, 08:59AM |
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Thread: What's going on?
Post: RE: What's going on?
I believe the player base started decreasing when the masterserver went down,before that I would see 3 to 4 pages of populated servers.I think the ultimate reason is because people just got tired of a... |
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Think3r |
General
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19 |
11,821 |
05 Feb 14, 03:26PM |
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Thread: [Map] King Of The Hill 2
Post: RE: [Map] King Of The Hill 2
I Have started doing the walls I've tried out the heightfield way first.
http://i.imgur.com/RjHLZ7C.png
Going to try the stairs wall method on the other side to see which i think looks best.
I'll... |
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Think3r |
Mapping and Modding
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7 |
4,471 |
05 Feb 14, 12:30AM |
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Thread: [Map] King Of The Hill 2
Post: RE: [Map] King Of The Hill 2
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Think3r |
Mapping and Modding
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7 |
4,471 |
04 Feb 14, 05:51AM |
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Thread: [Map] King Of The Hill 2
Post: [Map] King Of The Hill 2
http://i.imgur.com/f5HeN9F.png (http://ac-akimbo.net/showthread.php?tid=1179&pid=3405#pid3405)
*Click on the image to download
Pretty good for competitive ctf on a full server. |
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Think3r |
Mapping and Modding
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7 |
4,471 |
04 Feb 14, 12:11AM |
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Thread: What is good maps for LSS/TLSS server?
Post: RE: What is good maps for LSS/TLSS server?
http://i.imgur.com/IguncD7.jpg (http://www.mediafire.com/?w7ofwih54gyehvv)
I made this one messing around when 1.2 was released.
I would convert my old maps if I had them to 1.2 but I don't have an... |
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Think3r |
Mapping and Modding
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20 |
11,787 |
19 Oct 13, 05:14PM |
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Thread: The sewers [Map]-Updated
Post: RE: The sewers [Map]
Ill be working on the lagg. The map wasn't as laggy before i put the stair rails on.As for the flags being reversed I put it like that so CTF would be more competitive,if the flags were regular any gu... |
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Think3r |
Mapping and Modding
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6 |
4,376 |
31 Aug 13, 02:06PM |
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Thread: The sewers [Map]-Updated
Post: The sewers [Map]-Updated
http://i.imgur.com/qeyvVWS.png
Now available at Akimbo (http://ac-akimbo.net/showthread.php?tid=979)
The update includes no more mapmodels/platforms in the middle.They have been replaced by boxes ... |
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Think3r |
Mapping and Modding
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6 |
4,376 |
30 Aug 13, 11:23PM |
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Thread: Need Some Maps
Post: RE: Need Some Maps
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Think3r |
Mapping and Modding
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2 |
2,232 |
23 Aug 13, 09:14AM |
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Thread: Need Some Maps
Post: Need Some Maps
I recently downloaded ac,and I was wondering if anyone can upload their entire map folder. |
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Think3r |
Mapping and Modding
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2 |
2,232 |
23 Aug 13, 08:10AM |
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Thread: Riverside
Post: RE: Riverside
jiba Wrote: (23 Nov 12, 08:01PM)
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ACR morals, I shouldn’t expect anything else
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Really I'm getting pretty sick of people like you,Discriminating against me because i play acr. Also why do you guy... |
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Think3r |
Mapping and Modding
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57 |
37,791 |
23 Nov 12, 11:12PM |
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Thread: Rust [Updated]
Post: RE: Rust [Updated]
http://forum.cubers.net/thread-4490.html |
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Think3r |
Mapping and Modding
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4 |
2,974 |
23 Nov 12, 12:44PM |
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Thread: Riverside
Post: RE: Riverside
jamz Wrote: (23 Nov 12, 11:59AM)
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Did you edit that, or do you know who did?
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I edited the map. |
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Think3r |
Mapping and Modding
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57 |
37,791 |
23 Nov 12, 12:32PM |
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Thread: Riverside
Post: RE: Riverside
Felix-The-Ghost Wrote: (19 Nov 12, 08:53PM)
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ac_riverside2012
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[spoiler=]http://i.imgur.com/CNy2J.jpg?1[/spoiler] |
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Think3r |
Mapping and Modding
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57 |
37,791 |
23 Nov 12, 09:57AM |
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Thread: Rust [Updated]
Post: Rust [Updated]
http://i.imgur.com/20imA.png?1
I made some adjustments and fixed the texture errors on my map rust...
>>Download (http://ompldr.org/vZ2YybQ) |
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Think3r |
Mapping and Modding
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4 |
2,974 |
23 Nov 12, 07:58AM |
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Thread: To modders?
Post: To modders?
I have acquired Some weapon models.They were in MD2 format,so i was wondering if md2 models were viewable in first person or do i have to transfer them to md3 in order for them to show.
http://i.imgu... |
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Think3r |
Mapping and Modding
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2 |
2,661 |
18 Nov 12, 12:23AM |
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Thread: Yea...kinda sick of this shit
Post: RE: Yea...kinda sick of this shit
You are right for saying this forum is a piece of sh!t. People don't take it seriously and troll 99% of the time.Some of the moderators/Devs are very biased toward banning as well.One of the reasons w... |
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Think3r |
Offtopic
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21 |
10,802 |
14 Oct 12, 04:16AM |
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Thread: More official maps, or less official maps?
Post: RE: More official maps, or less official maps?
I'd like to see more unique official maps.All of the official maps look alike,for example sauerbraten has that map for the superhero that looks so different from the others. I would vote yes for more ... |
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Think3r |
AC Development Blog
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255 |
231,478 |
15 Sep 12, 09:53PM |
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Thread: AIRPLANES
Post: RE: AIRPLANES
It could work with r/c models(ie.the recon drone from mw3,or the rcxd from blops). |
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Think3r |
General
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10 |
6,157 |
26 Aug 12, 04:07PM |