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Post Author Forum Replies Views Posted [asc]
    Thread: My old maps
Post: My old maps

Long time no see, Anyways can someome upload a link to my old maps/custom content. I want to expand on some and update others.Thanks in advance. Edit: found shipment and updated it, it dosent lag...
Think3r Mapping and Modding 1 2,121 20 May 15, 09:22PM
    Thread: [Map] ac_iceworld
Post: RE: [Map] ac_iceworld

The only criticism I can give is that is you remake simple maps such as this one, add more detail towards it. I did a remake of this map but made it look like shipment from COD4. I took some screensho...
Think3r Mapping and Modding 18 9,179 19 May 14, 08:59AM
    Thread: What's going on?
Post: RE: What's going on?

I believe the player base started decreasing when the masterserver went down,before that I would see 3 to 4 pages of populated servers.I think the ultimate reason is because people just got tired of a...
Think3r General 19 11,821 05 Feb 14, 03:26PM
    Thread: [Map] King Of The Hill 2
Post: RE: [Map] King Of The Hill 2

I Have started doing the walls I've tried out the heightfield way first. http://i.imgur.com/RjHLZ7C.png Going to try the stairs wall method on the other side to see which i think looks best. I'll...
Think3r Mapping and Modding 7 4,471 05 Feb 14, 12:30AM
    Thread: [Map] King Of The Hill 2
Post: RE: [Map] King Of The Hill 2

Thanks guys.
Think3r Mapping and Modding 7 4,471 04 Feb 14, 05:51AM
    Thread: [Map] King Of The Hill 2
Post: [Map] King Of The Hill 2

http://i.imgur.com/f5HeN9F.png (http://ac-akimbo.net/showthread.php?tid=1179&pid=3405#pid3405) *Click on the image to download Pretty good for competitive ctf on a full server.
Think3r Mapping and Modding 7 4,471 04 Feb 14, 12:11AM
    Thread: What is good maps for LSS/TLSS server?
Post: RE: What is good maps for LSS/TLSS server?

http://i.imgur.com/IguncD7.jpg (http://www.mediafire.com/?w7ofwih54gyehvv) I made this one messing around when 1.2 was released. I would convert my old maps if I had them to 1.2 but I don't have an...
Think3r Mapping and Modding 20 11,787 19 Oct 13, 05:14PM
    Thread: The sewers [Map]-Updated
Post: RE: The sewers [Map]

Ill be working on the lagg. The map wasn't as laggy before i put the stair rails on.As for the flags being reversed I put it like that so CTF would be more competitive,if the flags were regular any gu...
Think3r Mapping and Modding 6 4,376 31 Aug 13, 02:06PM
    Thread: The sewers [Map]-Updated
Post: The sewers [Map]-Updated

http://i.imgur.com/qeyvVWS.png Now available at Akimbo (http://ac-akimbo.net/showthread.php?tid=979) The update includes no more mapmodels/platforms in the middle.They have been replaced by boxes ...
Think3r Mapping and Modding 6 4,376 30 Aug 13, 11:23PM
    Thread: Need Some Maps
Post: RE: Need Some Maps

Thanks R_R :)
Think3r Mapping and Modding 2 2,232 23 Aug 13, 09:14AM
    Thread: Need Some Maps
Post: Need Some Maps

I recently downloaded ac,and I was wondering if anyone can upload their entire map folder.
Think3r Mapping and Modding 2 2,232 23 Aug 13, 08:10AM
    Thread: Riverside
Post: RE: Riverside

jiba Wrote: (23 Nov 12, 08:01PM) -- ACR morals, I shouldn’t expect anything else -- Really I'm getting pretty sick of people like you,Discriminating against me because i play acr. Also why do you guy...
Think3r Mapping and Modding 57 37,791 23 Nov 12, 11:12PM
    Thread: Rust [Updated]
Post: RE: Rust [Updated]

http://forum.cubers.net/thread-4490.html
Think3r Mapping and Modding 4 2,974 23 Nov 12, 12:44PM
    Thread: Riverside
Post: RE: Riverside

jamz Wrote: (23 Nov 12, 11:59AM) -- Did you edit that, or do you know who did? -- I edited the map.
Think3r Mapping and Modding 57 37,791 23 Nov 12, 12:32PM
    Thread: Riverside
Post: RE: Riverside

Felix-The-Ghost Wrote: (19 Nov 12, 08:53PM) -- ac_riverside2012 -- [spoiler=]http://i.imgur.com/CNy2J.jpg?1[/spoiler]
Think3r Mapping and Modding 57 37,791 23 Nov 12, 09:57AM
    Thread: Rust [Updated]
Post: Rust [Updated]

http://i.imgur.com/20imA.png?1 I made some adjustments and fixed the texture errors on my map rust... >>Download (http://ompldr.org/vZ2YybQ)
Think3r Mapping and Modding 4 2,974 23 Nov 12, 07:58AM
    Thread: To modders?
Post: To modders?

I have acquired Some weapon models.They were in MD2 format,so i was wondering if md2 models were viewable in first person or do i have to transfer them to md3 in order for them to show. http://i.imgu...
Think3r Mapping and Modding 2 2,661 18 Nov 12, 12:23AM
    Thread: Yea...kinda sick of this shit
Post: RE: Yea...kinda sick of this shit

You are right for saying this forum is a piece of sh!t. People don't take it seriously and troll 99% of the time.Some of the moderators/Devs are very biased toward banning as well.One of the reasons w...
Think3r Offtopic 21 10,802 14 Oct 12, 04:16AM
    Thread: More official maps, or less official maps?
Post: RE: More official maps, or less official maps?

I'd like to see more unique official maps.All of the official maps look alike,for example sauerbraten has that map for the superhero that looks so different from the others. I would vote yes for more ...
Think3r AC Development Blog 255 231,478 15 Sep 12, 09:53PM
    Thread: AIRPLANES
Post: RE: AIRPLANES

It could work with r/c models(ie.the recon drone from mw3,or the rcxd from blops).
Think3r General 10 6,157 26 Aug 12, 04:07PM