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Post Author Forum Replies Views Posted [asc]
    Thread: How old are you?
Post: How old are you?

Just curious about the age range of the AC player base.
CaptainAhab Offtopic 19 13,943 26 Feb 16, 09:55PM
    Thread: AKIMBO is Dead! Long Live AKIMBO...
Post: RE: AKIMBO is Dead! Long Live AKIMBO...

A glow behind them would definitely help icon visibility.
CaptainAhab General 56 33,007 14 Nov 13, 05:40PM
    Thread: Lack of players in 1.2.0.2
Post: RE: Lack of players in 1.2.0.2

In light of all this, will there be some sort of a migration any time soon? Or will that come later?
CaptainAhab General 30 16,479 14 Nov 13, 04:33PM
    Thread: Lack of players in 1.2.0.2
Post: RE: Lack of players in 1.2.0.2

Sacerockin Wrote: (12 Nov 13, 09:06PM) -- Political bs? What do you mean? -- "Political bs" might be the wrong phrase to use, but I can just imagine people going nuts if the devs force everyone to ...
CaptainAhab General 30 16,479 12 Nov 13, 09:41PM
    Thread: Lack of players in 1.2.0.2
Post: RE: Lack of players in 1.2.0.2

So is there no way to just force everyone to move to the new version? I understand about the political bs. No matter what people will start kicking and screaming if *anything* changes.
CaptainAhab General 30 16,479 12 Nov 13, 08:27PM
    Thread: Lack of players in 1.2.0.2
Post: Lack of players in 1.2.0.2

Hey there, I downloaded 1.2.0.2 the other day and while I saw numerous servers, only one of them had any players in it! Are a lot of people still playing the previous version? If so, why?! Has t...
CaptainAhab General 30 16,479 12 Nov 13, 03:01PM
    Thread: Netbook that can run AC?
Post: RE: Netbook that can run AC?

Well, I will be upgrading to a Macbook Pro 15" over the holidays (the higher-end one with the great graphics card), but I am not as of this moment planning on bootcamping, unless the Windows 7 disc th...
CaptainAhab Offtopic 11 6,666 11 Nov 13, 08:42PM
    Thread: AKIMBO is Dead! Long Live AKIMBO...
Post: RE: AKIMBO is Dead! Long Live AKIMBO...

I think those simplified mini-maps look phenomenal.
CaptainAhab General 56 33,007 11 Nov 13, 08:39PM
    Thread: Netbook that can run AC?
Post: RE: Netbook that can run AC?

Guess I'll switch it up then; cheapest laptop that could run AC extremely well?
CaptainAhab Offtopic 11 6,666 11 Nov 13, 02:40PM
    Thread: Netbook that can run AC?
Post: Netbook that can run AC?

Hey there, I'm interested in picking up a small laptop that can run AC very well. Any recommendations? I'm looking for something dirt cheap.
CaptainAhab Offtopic 11 6,666 11 Nov 13, 05:54AM
    Thread: Master server is not replying
Post: RE: Master server is not replying

Maybe a lot of people still need to update? I got dozens of servers, but only one of them had a player in it.
CaptainAhab Help! 11 7,272 11 Nov 13, 05:53AM
    Thread: AssaultCube 1.2.0.2 released!
Post: RE: AssaultCube 1.2.0.2 released!

RandumKiwi Wrote: (11 Nov 13, 04:41AM) -- CaptainAhab Wrote: (11 Nov 13, 04:17AM) -- I just downloaded the newest version, 1.2.0.2, on OS X. I click the icon, the little "options/play" box appear...
CaptainAhab AC Development Blog 325 396,379 11 Nov 13, 04:49AM
    Thread: AssaultCube 1.2.0.2 released!
Post: RE: AssaultCube 1.2.0.2 released!

I just downloaded the newest version, 1.2.0.2, on OS X. I click the icon, the little "options/play" box appears, I click "Play," the screen goes black for a second, then the application quits. H...
CaptainAhab AC Development Blog 325 396,379 11 Nov 13, 04:17AM
    Thread: AssaultCube on Steam?
Post: RE: AssaultCube on Steam?

ExodusS Wrote: (26 Aug 13, 08:43AM) -- Since almost 2 years, I'm playing a little MMO (on flash) wich was in Free to Play, you could run 100% of the game without buying things with real money, all yo...
CaptainAhab General 57 45,229 28 Aug 13, 01:40AM
    Thread: Current development status
Post: RE: Current development status

If by "feature freeze" you mean "don't shove everything into one giant update but rather release them bit by bit in a more gradual fashion to ensure that each little portion is up to the highest stand...
CaptainAhab AC Development Blog 134 132,167 28 Aug 13, 01:22AM
    Thread: What "behind the scenes" settings do you use?
Post: RE: What "behind the scenes" settings do you use?

As per this thread, I am now using /lightscale 2 and /fog 1024. They make a world of difference in my visibility, I highly recommend it. /lightscale 1 feels too bright to me, but whatever floats your ...
CaptainAhab General 79 54,106 24 Aug 13, 10:16PM
    Thread: Current development status
Post: RE: Current development status

This all looks stellar. Can't wait for the official release!
CaptainAhab AC Development Blog 134 132,167 24 Aug 13, 07:33AM
    Thread: Minimal HUD
Post: RE: Minimal HUD

I'd rather stick to the original font and compass, but other than that, great job.
CaptainAhab Mapping and Modding 9 6,880 24 Aug 13, 07:26AM
    Thread: AssaultCube on Steam?
Post: RE: AssaultCube on Steam?

I fee like AC is too "open" to ever be seriously considered for Greenlight. Maybe try GOG's new Indie Portal if some of the devs are ever serious about this.
CaptainAhab General 57 45,229 24 Aug 13, 07:24AM
    Thread: What "behind the scenes" settings do you use?
Post: RE: What "behind the scenes" settings do you use?

Very interesting thread! I think as a followup to this in the (near?) future it might be helpful to create a giant mega-thread that goes over each one of these dev console configurations and explai...
CaptainAhab General 79 54,106 24 Aug 13, 12:02AM