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Post Author Forum Replies Views Posted [asc]
    Thread: AssaultCube 1.3 Lockdown-Edition BETA-3
Post: RE: AssaultCube 1.3 Lockdown-Edition BETA-3

YesWeCamp Wrote: (02 Nov 21, 09:30AM) -- set to 100 every new map. I use double screens which somehow made my regular gamma too dark. This seems to affect AC only. I have to adjust it to /gamma 300 e...
Brutal System AC Development Blog 5 5,748 04 Nov 21, 12:21AM
    Thread: ac_aleppo
Post: RE: ac_aleppo

Here are some positions i noticed with my trained eyes :) Position to fix (https://imgur.com/a/fG6mQgu) fix broken .cfg file, add a license to your map.
Brutal System Mapping and Modding 2 2,122 28 Aug 21, 10:06PM
    Thread: [2021] AssaultCube 1.3 Lockdown-Edition ALPHA-1
Post: RE: [2021] Assaultcube 1.3 A1

RKTnoob Wrote: (23 Apr 21, 08:58PM) -- Nice to see an alpha out so fast. I was wondering what these two things mean tho: [*] Added map vantage points [*]Added support for tag clips -- vantage points:...
Brutal System AC Development Blog 8 7,705 23 Apr 21, 10:50PM
    Thread: ac_tigris new map
Post: RE: ac_tigris new map

check these image (https://imgur.com/a/mVJo0R2), you might want to fix this. also correct the path for the yeswecamp/bakery mapmodel.
Brutal System Mapping and Modding 7 4,343 11 Apr 21, 01:50AM
    Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement

Felix-The-Ghost Wrote: (21 Mar 21, 09:55PM) -- Are you saying the current dev version has these features assimilated? I haven't been able to investigate the dev version and this is the first I've hea...
Brutal System AC Development Blog 68 35,056 25 Mar 21, 11:48PM
    Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement

Felix-The-Ghost Wrote: (17 Mar 21, 09:46PM) -- I'm still looking for help porting to those systems (https://forum.cubers.net/thread-7663.html)
Brutal System AC Development Blog 68 35,056 21 Mar 21, 02:56PM
    Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement

ac_polar kazemat ac_nuuk apollo_arabicnight ac_arctic2 update to ac_cavern
Brutal System AC Development Blog 68 35,056 14 Mar 21, 06:39PM
    Thread: [2021] Assaultcube developpement
Post: RE: Assaultcube developpement? AC is it dead?

driAn Wrote: (20 Feb 21, 01:57PM) -- * Through other channels we received three requests: Remove Spectatemode 6 -- why remove spectatemode 6? It just needs to be fixed. I see 2 ways to solve the p...
Brutal System AC Development Blog 68 35,056 21 Feb 21, 04:04AM
    Thread: Help test the version in development
Post: RE: Help test the version in development

SamGamgee55 Wrote: (03 Jun 20, 09:58PM) -- A new AC version? Wow, never saw this coming. -- it's more for a beta version.
Brutal System General 8 7,405 11 Jun 20, 07:47AM
    Thread: Assaultcube developpement? AC is it dead?
Post: RE: Assaultcube developpement? AC is it dead?

Quote: -- As I linked in my post BrutalSystem has been working on something. -- I'm working on something, but what's in my post is nothing of mine, just from the AC developer team, I don't deserv...
Brutal System General 17 14,297 29 May 20, 04:30AM
    Thread: Help test the version in development
Post: Help test the version in development

NOTE: This version is beta and has not received an update for two years. Hello guys, I don't know if it is known to everyone, but there is a version in development (being developed slowly, but it e...
Brutal System General 8 7,405 19 May 20, 02:51AM
    Thread: Make a wish #1: Servers
Post: RE: Make a wish #1: Servers

servers that can disable friendly fire.
Brutal System AC Development Blog 66 60,093 12 Jun 14, 10:35PM
    Thread: ACWC List of servers
Post: RE: Looking for servers

if you need more server in dallas / texas. pm me.
Brutal System 2013 AssaultCube World Cup 66 46,899 21 Jul 13, 04:18PM
    Thread: Tournament Signups
Post: RE: Tournament Signups

.aK| will play
Brutal System Clans and Wars 71 50,810 03 May 13, 09:44PM
    Thread: [Menu] Private Servers
Post: RE: [Menu] Private Servers

try connecting using that other connect kings-ac.tk 5555 match kings-ac.tk 6666 match kings-ac.tk 7777 match
Brutal System Mapping and Modding 203 176,499 01 May 13, 06:50PM
    Thread: [Menu] Private Servers
Post: RE: [Menu] Private Servers

wolf add absolutekings.com 5555 match absolutekings.com 6666 match absolutekings.com 7777 match servers hosted in U.S.
Brutal System Mapping and Modding 203 176,499 01 May 13, 06:22PM
    Thread: PORTUGAL cheat accusation
Post: RE: PORTUGAL cheat accusation

here three demo (http://www.mediafire.com/?zzlsv5vkao7e352) clearly that he's using wallhack.
Brutal System Blacklists 16 10,268 30 Mar 13, 07:40PM
    Thread: AC Blacklist Reports
Post: RE: AC Blacklist Reports

//Name: .ak|Foodie //Ban Reason: TAG Abuse //Ban Date: 14/12/2012 //Server: QQ faq //Proof Img: http://www12.mediafire.com/convkey/badd/a2c6aylu49zfcet7g.jpg //IP: 78.148.135.x //Name: .aK|Fil...
Brutal System Blacklists 2,137 2,539,937 15 Dec 12, 02:46AM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

Bug In SVN 6935 http://img802.imageshack.us/img802/4406/bugsvnrevision6935.gif Survivor mode when you stab the vest does not diminish the damage
Brutal System AC Development Blog 765 773,283 19 Nov 12, 03:26AM
    Thread: AC 1.1 _obvious_ cases of cheat
Post: RE: AC 1.1 _obvious_ cases of cheat

Name: SN!P3R Ban date: 2012-10-28 Ban reason: Knifehack Server: .aK|Clan Server Proof Demo: http://www.mediafire.com/?9c2a9zu5wwbxq9f Proof Img: http://www.mediafire.com/view/?ec52ei48sss1y#23s9e...
Brutal System Blacklists 1,802 1,663,696 13 Nov 12, 05:14PM