Search Results
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Thread: AC 1.3+ modpackages .zip downloads
Post: RE: AC 1.3+ modpackages .zip downloads
I'm pretty sure a_slow_old_man made that knife mod (along with the grenade, winchester shotgun, Mk3 Revolver and lever action carbine mods). |
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D3M0NW0LF |
Mapping and Modding
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1 |
1,203 |
18 Aug 23, 04:08AM |
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Thread: Weapon Port from SoF Payback & AC
Post: RE: Weapon Port from SoF Payback & AC
Bukz Wrote: (21 Jun 23, 06:52AM)
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These are awesome! Nice work, though I did notice in my brief testing that there is no muzzle flash on the g36, was this intentional? Do you know what the license ... |
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D3M0NW0LF |
Mapping and Modding
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3 |
1,241 |
18 Aug 23, 03:23AM |
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Thread: AC 1.2 _obvious_ cases of cheating
Post: AC 1.2 Obvious Cases Of Cheating #2
[SELECT ALL] Code:
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//Name: PeterMiller, oliver
//Reason: Altitude / Multi Hack
//Demo: https://cdn.discordapp.com/attachments/718145973100216342/802682839257579550/20210123_2334_54.36.188.74_a... |
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D3M0NW0LF |
Blacklists
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994 |
714,868 |
24 Jan 21, 12:54AM |
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Thread: "Faithful" Reskins [Playerskins]
Post: RE: "Faithful" Reskins [Playerskins]
How's this?
[spoiler]
You did say after all, no colored vests/pants...
https://cdn.discordapp.com/attachments/355498225580376078/490452784181805071/cla_rvsf_no_colored_vest_pants2.png
https://cdn.dis... |
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D3M0NW0LF |
Mapping and Modding
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7 |
6,085 |
15 Sep 18, 10:17AM |
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Thread: "Faithful" Reskins [Playerskins]
Post: RE: "Faithful" Reskins [Playerskins]
Mousikos Wrote: (09 Sep 18, 02:59PM)
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Would it be possible to make the differences between CLA and RSVF clearly distinctive without using colored vests/colored pants?
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It is entirely possible. ... |
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D3M0NW0LF |
Mapping and Modding
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7 |
6,085 |
10 Sep 18, 12:15AM |
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Thread: "Faithful" Reskins [Playerskins]
Post: "Faithful" Reskins [Playerskins]
Grew bored one day, decided to make some cleaner playerskins using the default ones... Though they are not a 100% accurate recreation, they are close. This is the outcome:
[spoiler]
https://cdn.disco... |
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D3M0NW0LF |
Mapping and Modding
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7 |
6,085 |
06 Sep 18, 12:52AM |
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Thread: solicitation lighter texture
Post: RE: solicitation lighter texture
JklmanGBS Wrote: (04 Sep 18, 03:27PM)
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can someone fix me a texture that makes the map lighter
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try the /ambient command ;) (that is if you're making a map)
OR: try /lightscale 1 + /recalc (def... |
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D3M0NW0LF |
Mapping and Modding
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1 |
2,486 |
04 Sep 18, 04:11PM |
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Thread: mod scoreboard and clockdisplay
Post: RE: mod scoreboard and clockdisplay
grenadier Wrote: (02 Sep 18, 07:52AM)
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The textures are already in v. 1.2.0.2 in ../packages/textures/map_editor .
There is related command: guidetoggle (https://assault.cubers.net/docs/reference.... |
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D3M0NW0LF |
Mapping and Modding
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8 |
6,121 |
02 Sep 18, 08:02AM |
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Thread: mod scoreboard and clockdisplay
Post: RE: mod scoreboard and clockdisplay
JklmanGBS Wrote: (01 Sep 18, 12:58AM)
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I wanted this wall texture
https://i.imgur.com/1iKFy8f.jpg
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looks like the editor textures from the svn branch (you can get it via assaultcube github unde... |
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D3M0NW0LF |
Mapping and Modding
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8 |
6,121 |
02 Sep 18, 07:38AM |
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Thread: Minigun (animated) - Subgun mod for AC
Post: RE: Minigun (animated) - Subgun mod for AC
I, absolutely love this thing! There's literally no amount of words I can use to describe how awesome this is! :D |
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D3M0NW0LF |
Mapping and Modding
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2 |
2,964 |
27 Aug 18, 07:36AM |
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Thread: Plasma rifle / custom skin for AC (carbine)
Post: RE: Plasma rifle / custom skin for AC (carbine)
Looks great as always! I'm also glad to see you experimented with the particle system! Hopefully we'll see some new mods that will take advantage of this! :D |
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D3M0NW0LF |
Mapping and Modding
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2 |
2,620 |
26 Aug 18, 03:25AM |
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Thread: geoIP script for AC 1.2
Post: RE: geoIP script for AC 1.2
I'm glad to see this being updated finally after all this time. Thank you grenadier! :)
[spoiler]Btw if you do decide to convert those txt files to cfg you can save a few spaces and replace your exec... |
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D3M0NW0LF |
Mapping and Modding
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5 |
5,357 |
26 Aug 18, 03:23AM |
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Thread: Double barreled shottie - AC shotgun model/skin
Post: RE: Double barreled shottie - AC shotgun model/ski...
You're more than welcome, also you are wrong once again. :P
"tag_muzzle" [particle] [speed] [size] ;P |
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D3M0NW0LF |
Mapping and Modding
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4 |
3,711 |
23 Aug 18, 01:10PM |
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Thread: Double barreled shottie - AC shotgun model/skin
Post: RE: Double barreled shottie - AC shotgun model/ski...
I am extremely impressed with both how fast you learn, and how quickly you are to adapt and perform as a result! Heck you even nailed the packaging, which is very nice. I am also extremely happy with ... |
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D3M0NW0LF |
Mapping and Modding
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4 |
3,711 |
23 Aug 18, 02:49AM |
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Thread: Subgun MP5 model + team script textures
Post: RE: Subgun MP5 model + team script textures
You could always try misfit modeler 3d. I personally use the latest dev build. You can get it here ( https://sourceforge.net/projects/misfitmodel3d/files/misfitmodel3d-devel/mm3d-1.3.8/)
I also use ... |
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D3M0NW0LF |
Mapping and Modding
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3 |
3,572 |
22 Aug 18, 08:55PM |
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Thread: Subgun MP5 model + team script textures
Post: RE: Subgun MP5 model + team script textures
Once again this is a very decent gun model. I am impressed so far :)
When it comes to your missing muzzleflash, you forgot to add one particular string to your md3.cfg, and that is why it does not ap... |
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D3M0NW0LF |
Mapping and Modding
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3 |
3,572 |
21 Aug 18, 10:09PM |
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Thread: WWI Trenches 1.2 is released!
Post: RE: WWI Trenches 1.2 is released!
SamGamgee55 Wrote: (21 Aug 18, 06:22AM)
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D3M0NW0LF Wrote: (20 Aug 18, 11:03AM)
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I like the idea for the map, but I feel (from a gameplay perspective) it is a bit lacking.. it might just be me th... |
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D3M0NW0LF |
Mapping and Modding
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10 |
8,191 |
21 Aug 18, 05:48PM |
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Thread: AC 1.2 _obvious_ cases of cheating
Post: RE: AC 1.2 _obvious_ cases of cheating
[SELECT ALL] Code:
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//Name: Gus
//Date: Aug 16 2018
//Server: WWW.ACTIONFPS.COM - Aura Ladder
//Reason: Fly + Aimbot hacks (Possibly more?)
//Proof: http://www.mediafire.com/file/q30bkjwby7qhp2a... |
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D3M0NW0LF |
Blacklists
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994 |
714,868 |
20 Aug 18, 11:57PM |
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Thread: WWI Trenches 1.2 is released!
Post: RE: WWI Trenches 1.2 is released!
I like the idea for the map, but I feel (from a gameplay perspective) it is a bit lacking.. it might just be me though.. That and there are some map models that aren't properly clipped, and a few area... |
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D3M0NW0LF |
Mapping and Modding
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10 |
8,191 |
20 Aug 18, 11:03AM |
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Thread: How about a dedicated thread for models?
Post: RE: How about a dedicated thread for models?
A new dedicated thread would be nice, but not needed per say, as there is gamebanana and quadropolis (and stef's akimbo 2 github I suppose).
As far as the modeling guide link goes, ac-akimbo has be... |
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D3M0NW0LF |
Mapping and Modding
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1 |
1,840 |
20 Aug 18, 10:35AM |