Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: KGB pro
Post: RE: KGB pro

what
DShot Offtopic 3 4,145 25 Mar 19, 12:49AM
    Thread: Multiple textures in the same Z axis?
Post: RE: Multiple textures in the same Z axis?

Wow sorry o.o didn't notice it. Much thanks!
DShot Mapping and Modding 4 3,502 23 Mar 19, 02:23AM
    Thread: Multiple textures in the same Z axis?
Post: RE: Multiple textures in the same Z axis?

I also thought about that but there's no such image file in texture\makke\ folder. Also interestingly you can browse through two textures used in that wall while in edit mode: https://i.imgur.com/K...
DShot Mapping and Modding 4 3,502 23 Mar 19, 01:09AM
    Thread: Multiple textures in the same Z axis?
Post: Multiple textures in the same Z axis?

I started AC to make my second map when ac_douze loaded in the startup and I've noticed one thing... https://i.imgur.com/fcSKaOa.jpg That's probably very old and newbie question, but how can I m...
DShot Mapping and Modding 4 3,502 22 Mar 19, 07:16PM
    Thread: ww2_castle (my first map)
Post: RE: ww2_castle (my first map)

thanks for your reply :v
DShot Mapping and Modding 4 4,731 06 Mar 19, 06:43PM
    Thread: any assault cube mod\map site?
Post: any assault cube mod\map site?

is there any site specific for assault cube modding and maps? i know quadropolis but their register system seens to be broken... so i posted my map in this forum (https://forum.cubers.net/thread-90...
DShot General 1 3,203 01 Mar 19, 09:24PM
    Thread: ww2_castle (my first map)
Post: ww2_castle (my first map)

this is the first map i've made for assault cube. give me a feedback, thanks. download link: https://drive.google.com/open?id=17L-S18gdMT5uR8VyjIfz9LPNc7_LNNl_ [spoiler= show images] https://i.imgur...
DShot Mapping and Modding 4 4,731 01 Mar 19, 09:15PM
    Thread: Big forum
Post: Big forum

My idea is , make more foruns for this forum. See the model: ASSAULT CUBE --- AC Development Blog --- Replays - Multiplayer Replays - Single-Player replays --- Tutorials --- Support - Ask...
DShot Infrastructure 2 3,483 14 Dec 12, 04:58PM
    Thread: Players IP
Post: Players IP

Rapid thread: how to see players IP , if someone is hacking/cheating.
DShot Help! 2 2,020 14 Dec 12, 04:50PM
    Thread: Multiplayer maps
Post: RE: Multiplayer maps

AC Devs : Toribash isn't realistic , accept it and let us create any maps we want . Share our own creations ... (My opnion) [hr] Crap maps are fun.
DShot Help! 52 37,182 14 Dec 12, 04:47PM
    Thread: Problem whit Akimbo Vault
Post: RE: Problem whit Akimbo Vault

Bad internet connection??? Dial up?
DShot Help! 12 6,455 05 Dec 12, 06:05PM
    Thread: AssaultCube Gameplay #4 / Poll.
Post: RE: AssaultCube Gameplay #4 / Poll.

( ) Yes Let's make assault cube more famous than Counter-Strike xD
DShot General 28 16,032 05 Dec 12, 05:10PM
    Thread: Multiplayer maps
Post: RE: Multiplayer maps

Thinking again , the requirements (For some maps) are good , but all my maps doesn't satisfy the requirements , and they're very good , I think its very restrict. Also : Small maps will be allowed to...
DShot Help! 52 37,182 05 Dec 12, 05:04PM
    Thread: Multiplayer maps
Post: RE: Multiplayer maps

The fun on AC is free map creating and sharing , those requeriments make everybody plays the same map ... making they boring. [hr] I think there are more people that dislike the requirements than peop...
DShot Help! 52 37,182 05 Dec 12, 02:23AM
    Thread: Multiplayer maps
Post: RE: Multiplayer maps

They pass in map rescritatons?? Quote: -- You cannot have a high ceil mean value (not greater than 30 cubes over all map) - You cannot have pick ups too close each other (the exceptions are health ...
DShot Help! 52 37,182 04 Dec 12, 09:14PM
    Thread: Multiplayer maps
Post: Multiplayer maps

^ How can Sniper@camp and new twintowers allowed in multiplayer (Because there are some requirements for playing a map in multipalyer) [hr] /offtopic I don't like the requirements.
DShot Help! 52 37,182 04 Dec 12, 09:08PM
    Thread: Help: AC 1.1.0.4 Source folder
Post: RE: Help: AC 1.1.0.4 Source folder

I want to edit almost all the code , not just like the Assault Cube RELOADED , and IF you know how to help me it will be very usefull.
DShot Help! 25 13,608 04 Dec 12, 01:49AM
    Thread: More weapons
Post: RE: More weapons

Quote: -- Learm the game's coding language blah blah... -- Quote: -- what scripts I have to edit? -- [ [hr] But this thread is not important now , ITS important :http://forum.cubers.net/thread-6...
DShot Help! 4 3,256 04 Dec 12, 12:04AM
    Thread: Help: AC 1.1.0.4 Source folder
Post: RE: Help: AC 1.1.0.4 Source folder

Boomhauer Wrote: (03 Dec 12, 09:52PM) -- Just download the .exe and play the game like it is. ". -- Who said I just want to edit some useless thing on the game , and not create a new game ???
DShot Help! 25 13,608 03 Dec 12, 10:53PM
    Thread: More weapons
Post: More weapons

Hello, Is it possible to add more than 5 weapons? What scripts I have to edit? You can also help me with this http://forum.cubers.net/thread-6146.html [hr] [EDIT] More than 5 weapons in the Weapons ...
DShot Help! 4 3,256 03 Dec 12, 06:44PM