Search Results
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Forum |
Replies |
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Posted
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Thread: KGB pro
Post: RE: KGB pro
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DShot |
Offtopic
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3 |
4,145 |
25 Mar 19, 12:49AM |
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Thread: Multiple textures in the same Z axis?
Post: RE: Multiple textures in the same Z axis?
Wow sorry o.o didn't notice it. Much thanks! |
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DShot |
Mapping and Modding
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4 |
3,502 |
23 Mar 19, 02:23AM |
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Thread: Multiple textures in the same Z axis?
Post: RE: Multiple textures in the same Z axis?
I also thought about that but there's no such image file in texture\makke\ folder. Also interestingly you can browse through two textures used in that wall while in edit mode:
https://i.imgur.com/K... |
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DShot |
Mapping and Modding
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4 |
3,502 |
23 Mar 19, 01:09AM |
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Thread: Multiple textures in the same Z axis?
Post: Multiple textures in the same Z axis?
I started AC to make my second map when ac_douze loaded in the startup and I've noticed one thing...
https://i.imgur.com/fcSKaOa.jpg
That's probably very old and newbie question, but how can I m... |
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DShot |
Mapping and Modding
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4 |
3,502 |
22 Mar 19, 07:16PM |
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Thread: ww2_castle (my first map)
Post: RE: ww2_castle (my first map)
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DShot |
Mapping and Modding
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4 |
4,731 |
06 Mar 19, 06:43PM |
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Thread: any assault cube mod\map site?
Post: any assault cube mod\map site?
is there any site specific for assault cube modding and maps? i know quadropolis but their register system seens to be broken...
so i posted my map in this forum (https://forum.cubers.net/thread-90... |
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DShot |
General
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1 |
3,203 |
01 Mar 19, 09:24PM |
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Thread: ww2_castle (my first map)
Post: ww2_castle (my first map)
this is the first map i've made for assault cube. give me a feedback, thanks.
download link:
https://drive.google.com/open?id=17L-S18gdMT5uR8VyjIfz9LPNc7_LNNl_
[spoiler= show images]
https://i.imgur... |
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DShot |
Mapping and Modding
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4 |
4,731 |
01 Mar 19, 09:15PM |
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Thread: Big forum
Post: Big forum
My idea is , make more foruns for this forum. See the model:
ASSAULT CUBE
--- AC Development Blog
--- Replays
- Multiplayer Replays - Single-Player replays
--- Tutorials
--- Support
- Ask... |
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DShot |
Infrastructure
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2 |
3,483 |
14 Dec 12, 04:58PM |
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Thread: Players IP
Post: Players IP
Rapid thread: how to see players IP , if someone is hacking/cheating. |
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DShot |
Help!
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2 |
2,020 |
14 Dec 12, 04:50PM |
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Thread: Multiplayer maps
Post: RE: Multiplayer maps
AC Devs : Toribash isn't realistic , accept it and let us create any maps we want . Share our own creations ... (My opnion)
[hr]
Crap maps are fun. |
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DShot |
Help!
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52 |
37,182 |
14 Dec 12, 04:47PM |
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Thread: Problem whit Akimbo Vault
Post: RE: Problem whit Akimbo Vault
Bad internet connection??? Dial up? |
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DShot |
Help!
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12 |
6,455 |
05 Dec 12, 06:05PM |
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Thread: AssaultCube Gameplay #4 / Poll.
Post: RE: AssaultCube Gameplay #4 / Poll.
( ) Yes
Let's make assault cube more famous than Counter-Strike xD |
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DShot |
General
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28 |
16,032 |
05 Dec 12, 05:10PM |
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Thread: Multiplayer maps
Post: RE: Multiplayer maps
Thinking again , the requirements (For some maps) are good , but all my maps doesn't satisfy the requirements , and they're very good , I think its very restrict.
Also : Small maps will be allowed to... |
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DShot |
Help!
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52 |
37,182 |
05 Dec 12, 05:04PM |
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Thread: Multiplayer maps
Post: RE: Multiplayer maps
The fun on AC is free map creating and sharing , those requeriments make everybody plays the same map ... making they boring.
[hr]
I think there are more people that dislike the requirements than peop... |
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DShot |
Help!
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52 |
37,182 |
05 Dec 12, 02:23AM |
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Thread: Multiplayer maps
Post: RE: Multiplayer maps
They pass in map rescritatons??
Quote:
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You cannot have a high ceil mean value (not greater than 30 cubes over all map)
- You cannot have pick ups too close each other (the exceptions are health ... |
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DShot |
Help!
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52 |
37,182 |
04 Dec 12, 09:14PM |
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Thread: Multiplayer maps
Post: Multiplayer maps
^
How can Sniper@camp and new twintowers allowed in multiplayer (Because there are some requirements for playing a map in multipalyer)
[hr]
/offtopic I don't like the requirements. |
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DShot |
Help!
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52 |
37,182 |
04 Dec 12, 09:08PM |
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Thread: Help: AC 1.1.0.4 Source folder
Post: RE: Help: AC 1.1.0.4 Source folder
I want to edit almost all the code , not just like the Assault Cube RELOADED , and IF you know how to help me it will be very usefull. |
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DShot |
Help!
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25 |
13,608 |
04 Dec 12, 01:49AM |
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Thread: More weapons
Post: RE: More weapons
Quote:
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Learm the game's coding language blah blah...
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Quote:
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what scripts I have to edit?
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[
[hr]
But this thread is not important now , ITS important :http://forum.cubers.net/thread-6... |
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DShot |
Help!
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4 |
3,256 |
04 Dec 12, 12:04AM |
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Thread: Help: AC 1.1.0.4 Source folder
Post: RE: Help: AC 1.1.0.4 Source folder
Boomhauer Wrote: (03 Dec 12, 09:52PM)
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Just download the .exe and play the game like it is. ".
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Who said I just want to edit some useless thing on the game , and not create a new game ??? |
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DShot |
Help!
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25 |
13,608 |
03 Dec 12, 10:53PM |
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Thread: More weapons
Post: More weapons
Hello,
Is it possible to add more than 5 weapons? What scripts I have to edit? You can also help me with this http://forum.cubers.net/thread-6146.html
[hr]
[EDIT]
More than 5 weapons in the Weapons ... |
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DShot |
Help!
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4 |
3,256 |
03 Dec 12, 06:44PM |