Search Results
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Views |
Posted
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Thread: [Subgun Mod] H&K MP7 + Bullet shell drop animation
Post: RE: [Subgun Mod] H&K MP7 + Bullet shell drop anima...
Really nice!
I would make the arm thicker..scaled. |
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Matasar |
Mapping and Modding
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9 |
8,664 |
25 Nov 13, 08:52PM |
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Thread: MK-11 Mod
Post: RE: MK-11 Mod
.ExodusS* Wrote: (26 Jan 13, 03:40PM)
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About the vertex, I don't even lose 10 FPS so seriously, when I see you guys working on some vertex to delete, just stop, this is pointless...
And yes, the A... |
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Matasar |
Mapping and Modding
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16 |
9,876 |
26 Jan 13, 05:26PM |
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Thread: MK-11 Mod
Post: RE: MK-11 Mod
Nice model, would fit in any animated intro or movie.
Damn my AR15 looks like a 8bit nintendo model compared to this one.
Dont know if i would feel proud if i was a converter "artist" thou.. |
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Matasar |
Mapping and Modding
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16 |
9,876 |
25 Jan 13, 05:39PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
xdEpicZombie Wrote: (06 Jan 13, 04:41PM)
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a_slow_old_man Wrote: (04 Jan 13, 03:32PM)
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But if you want to do this, here is a link (http://deicidenbf.thanez.net/) with a ton of .zips with weapon r... |
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Matasar |
Mapping and Modding
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40 |
35,587 |
08 Jan 13, 06:39PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
Matasar Wrote: (05 Jan 13, 09:36PM)
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a_slow_old_man Wrote: (05 Jan 13, 03:06PM)
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What ShadowFlameZ said is correct, that was what i meant. Sorry if I can express myself as good, english is not m... |
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Matasar |
Mapping and Modding
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40 |
35,587 |
05 Jan 13, 11:30PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
a_slow_old_man Wrote: (05 Jan 13, 03:06PM)
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What ShadowFlameZ said is correct, that was what i meant. Sorry if I can express myself as good, english is not my first language.
Matasar Wrote: (04... |
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Matasar |
Mapping and Modding
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40 |
35,587 |
05 Jan 13, 09:36PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
Dont see that as negative.
You just have to imagine that there are no nades and only grenadeshot for gun instead.
And yes it will be 2 models or rather one model copied to both gun and nade and the ... |
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Matasar |
Mapping and Modding
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40 |
35,587 |
04 Jan 13, 03:41PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
That looks lika a cool gun, its possible just need to relearn everything.
old nade thrower : http://www.youtube.com/watch?v=PciD3vgaZsk&feature=youtu.be |
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Matasar |
Mapping and Modding
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40 |
35,587 |
03 Jan 13, 08:38PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
lol, i sold the computer and bought fishing stuff for the money and since then i havent had a computer thats been able to even play ac or use 3ds max |
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Matasar |
Mapping and Modding
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40 |
35,587 |
03 Jan 13, 08:03PM |
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Thread: Coming weapon with nade launcher...idea
Post: RE: Coming weapon with nade launcher...idea
working and fishing ffs =)
thats one fugly gun! i refuse to make it! =) |
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Matasar |
Mapping and Modding
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40 |
35,587 |
03 Jan 13, 07:58PM |
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Thread: Coming weapon with nade launcher...idea
Post: Coming weapon with nade launcher...idea
Im installing 3ds max again, will take a while to remember everything about skinning and stuff, but i have time to learn.
My idea was an sub or assaultgun with nade launcher attached.
So it fires as... |
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Matasar |
Mapping and Modding
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40 |
35,587 |
03 Jan 13, 07:41PM |
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Thread: New Weapons!!!!(AK47,MP5,M40,Desert Eagle)
Post: RE: New Weapons!!!!(AK47,MP5,M40,Desert Eagle)
Weapons from urban are easy to convert to assaultcube.
But only for personal use, not for distribution.
And its not CIA or FBI that will get you, thats nonsense..
Its the russians.. |
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Matasar |
Mapping and Modding
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16 |
10,420 |
20 Nov 12, 10:45AM |
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Thread: Any requests?
Post: RE: Any requests?
Im gonna make this one..but forgot most about uw mapping.
Have to start with something simple and 3ds max on cheap netbook isnt a pleasure ride.
http://www.geeked.info/wp-content/uploads/2006/10/z... |
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Matasar |
Mapping and Modding
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297 |
277,063 |
16 Apr 12, 04:39PM |
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Thread: Help finding mod
Post: RE: Help finding mod
huh what a mess..lots of models without skins..
This was a low poly version..
http://www.mediafire.com/imgbnc.php/25346cef6aa380f556808f5084aa0a8a4g.jpg (http://www.mediafire.com/imageview.php?thu... |
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Matasar |
Mapping and Modding
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27 |
18,025 |
12 Mar 12, 07:59PM |
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Thread: Help finding mod
Post: RE: Help finding mod
No i dont have a computer for it.
But its the thing i miss most.
Copied everything i had on old comp now, will see whats there. |
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Matasar |
Mapping and Modding
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27 |
18,025 |
09 Mar 12, 09:25PM |
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Thread: Help finding mod
Post: RE: Help finding mod
If i get access to HD tomorrow then i can copy of the models from it.
Only have a netbook this days and the HD is IDE i think. |
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Matasar |
Mapping and Modding
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27 |
18,025 |
08 Mar 12, 09:59PM |
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Thread: H&K's G36C
Post: RE: H&K's G36C
Getting arms and position right on HUD is not easy.
It might sound easy but its not, you need to move save try, move save try.
And then get it aligned so barrel points at center..even more trying.
... |
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Matasar |
Mapping and Modding
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45 |
31,587 |
10 Sep 11, 07:30PM |
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Thread: Tactical knife
Post: RE: Tactical knife
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Matasar |
Mapping and Modding
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19 |
13,086 |
29 Aug 11, 12:21PM |
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Thread: Any requests?
Post: RE: Any requests?
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Matasar |
Mapping and Modding
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297 |
277,063 |
29 Aug 11, 12:19PM |
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Thread: Upcoming Release Balance Discussion (SVN)
Post: RE: Upcoming Release Balance Discussion (SVN)
I miss my computer!
Reading that you changed the SMG a bit back to the action of 1.04 really wanted me to play again.
The game was pure action and the SMG was really fun back in those days.
You wou... |
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Matasar |
AC Development Blog
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1,303 |
1,239,998 |
28 Aug 11, 12:58AM |