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Post Author Forum Replies Views Posted [asc]
    Thread: Assault Cube Winter Cup
Post: RE: Assault Cube Winter Cup

but it's summer in aus, are we dq'd?
Takkunen Clans and Wars 3 5,905 13 Feb 18, 07:54AM
    Thread: Can't connect to servers in 1.1.0.4/1.2.0.2?
Post: RE: Can't connect to servers in 1.1.0.4/1.2.0.2?

Sorry, I forgot to mention this was 1.2.02. Your first suggestion fixed it, thank you for the help.
Takkunen Servers 16 14,321 08 Dec 13, 09:22AM
    Thread: Can't connect to servers in 1.1.0.4/1.2.0.2?
Post: Can't connect to servers in 1.1.0.4/1.2.0.2?

http://www.youtube.com/watch?v=2Hh-1wAE3Pw
Takkunen Servers 16 14,321 08 Dec 13, 08:18AM
    Thread: Light Reading Thread
Post: RE: Light Reading Thread

Starting Strength: Basic Barbell Training 3rd Edition - Mark Rippetoe 5/3/1: The Simplest and Most Effective Training System to Increase Raw Strength - Jim Wendler
Takkunen Offtopic 31 20,546 10 Mar 13, 12:53PM
    Thread: Survey
Post: RE: Survey

1. What are your views on the state of competitive AC? Feel as though the structure of the competitive side of ac is lack luster and needs to be revamped 2. Do you believe inters are still a valua...
Takkunen Clans and Wars 89 50,205 02 Mar 13, 12:37AM
    Thread: What's your car?
Post: RE: What's your car?

http://i.ebayimg.com/00/s/NzY0WDEwMjQ=/$%28KGrHqR,!qYFDkwmGo3lBRDy%2815Ifw~~48_20.JPG 2007 Holden Crewman Ute
Takkunen Offtopic 38 24,771 15 Feb 13, 09:40PM
    Thread: DO THE HARLEM SHAKE
Post: RE: DO THE HARLEM SHAKE

http://www.youtube.com/watch?NR=1&v=pbhskUXZIIk&feature=endscreen
Takkunen Offtopic 55 29,751 10 Feb 13, 10:50AM
    Thread: Really Hard Math Problem?
Post: RE: Really Hard Math Problem?

wuts 1+1=?
Takkunen Offtopic 29 23,977 31 Jan 13, 07:44AM
    Thread: Straya day
Post: RE: Straya day

RandumKiwi Wrote: (27 Jan 13, 11:24PM) -- Screw Australia. TODAY IS AUCKLAND DAY. AUCKLANDERS UNITE! :D -- Too the paddocks!
Takkunen Offtopic 29 18,536 28 Jan 13, 02:20AM
    Thread: Quick Spawn -- Is it legal?
Post: RE: Quick Spawn -- Is it legal?

Clever use of game mechanics :)
Takkunen General 46 26,813 18 Jan 13, 09:56AM
    Thread: Next Map Contest
Post: RE: Next Map Contest

SKB Wrote: (13 Jan 13, 12:19AM) -- Would 'duel maps' count as a theme? We need more (well thought out) duel maps. -- so more douze's?
Takkunen Mapping and Modding 30 21,101 13 Jan 13, 05:01AM
    Thread: How to be a better player!
Post: RE: How to be a better player!

I clicked that link twice just because i wanted to listen to it.
Takkunen Offtopic 12 6,226 11 Jan 13, 09:22AM
    Thread: AC Blacklist Reports
Post: RE: AC Blacklist Reports

// Name: mog // Ban date: 31/12/12 // Ban reason: Impersonating // Server: Exodus 24h T-OSOK // Proof Images: http://i.imgur.com/m6h5S.jpg http://i.imgur.com/rq1d6.jpg // IP: 219.75.68.x
Takkunen Blacklists 2,137 2,540,435 31 Dec 12, 08:16AM
    Thread: Post your 'Time spent online' 2
Post: RE: Post your 'Time spent online' 2

1 Day, 23 Hours, 26 Minutes, 37 Seconds
Takkunen Offtopic 32 17,452 24 Dec 12, 05:51AM
    Thread: u MAD ???
Post: RE: u MAD ???

Vanqu!sh Wrote: (22 Dec 12, 03:50PM) -- Swap the 'Mentally Ill' and 'Cool Guys'. The 1.2 carbine is fine, but the shotgun is godawful. -- It honestly needs to be reworked completely. the damage des...
Takkunen General 38 22,439 22 Dec 12, 04:09PM
    Thread: Graphical limitations for Cube engine?
Post: RE: Graphical limitations for Cube engine?

DES|Cleaner Wrote: (20 Dec 12, 07:01AM) -- Be able to move cubes horizontally... That would be a significant improvement. -- The amount of new and different styles of maps that could be made T_T
Takkunen General 32 18,321 20 Dec 12, 07:57AM
    Thread: Graphical limitations for Cube engine?
Post: RE: Graphical limitations for Cube engine?

XFA Wrote: (19 Dec 12, 01:26PM) -- Offtopic: for those interested in what the future of the cube engine may look like look up 'Tesseract' which has the aim of improving the graphics of the current cu...
Takkunen General 32 18,321 19 Dec 12, 02:32PM
    Thread: Graphical limitations for Cube engine?
Post: RE: Graphical limitations for Cube engine?

It would be great if ac got some hi-res textures made, I remember MakKE was working on some before going mia.
Takkunen General 32 18,321 19 Dec 12, 10:08AM
    Thread: AC v1.2.0.0 The next generation of cubers
Post: RE: AC v1.2.0.0 The next generation of cubers

#M|A#Wolf Wrote: (17 Dec 12, 06:00AM) -- MorganKell Wrote: (17 Dec 12, 05:56AM) -- ... -- Summary (tl;dr): ass superslamtizzle oonceystyle uberawesome wikislap shimmy shimmy woot sizzlebam drop it l...
Takkunen Offtopic 24 14,956 17 Dec 12, 06:30AM
    Thread: AssaultCube 1.2.0.0 Beta release
Post: RE: AssaultCube 1.2.0.0 Beta release

- SMG; is great for short range and is justified for it's lack of long range validity, don't touch it. - AR seems great all over, only change I would suggest is reduce it's knock back a little and in...
Takkunen AC Development Blog 266 283,583 16 Dec 12, 12:02PM