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Post Author Forum Replies Views Posted [asc]
    Thread: AssaultCube 1.3 Lockdown-Edition
Post: RE: AssaultCube 1.3 Lockdown-Edition

Marti Wrote: (27 Jan 22, 12:39AM) -- flowtron Wrote: (26 Jan 22, 07:37PM) -- Please find the release notes here: https://assault.cubers.net/docs/history.html -- hasnt updated for 1.3.0.1 (for me ...
RandomPanda AC Development Blog 15 29,905 27 Jan 22, 02:23AM
    Thread: Discords?
Post: RE: Discords?

GEMA Discord https://discord.gg/ktH5RpU
RandomPanda Clans and Wars 6 4,300 15 Oct 21, 06:25PM
    Thread: disconnect when serverlist
Post: RE: disconnect when serverlist

This bug is fixed in 1.3x releases. The workaround for 1.2x versions is to get the master server list before you connect to a server that is not on the master server e.g w00p aura servers.
RandomPanda Help! 1 1,692 06 Jun 21, 07:56PM
    Thread: AssaultCube | Mods | RP
Post: RE: AssaultCube | Mods | RP

Assaultcube | Mod | Gangnam-Style | #1 https://youtu.be/KcfVin2ybas
RandomPanda Mapping and Modding 1 1,988 26 May 21, 09:04PM
    Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM

No, not the developer team. The clans might vote a totally incompetent team member that way. I suggest that the community choose the representatives. The representatives would not be part of the team...
RandomPanda AC Development Blog 20 8,509 07 May 21, 11:51PM
    Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM

Quote: -- Instead of the developers making the call of who is on the committee, let the clans decide who is on it, less hassle for the developers and less complaints from the community, it's a win ...
RandomPanda AC Development Blog 20 8,509 06 May 21, 08:47PM
    Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM

Quote: -- b) the yearly fee -- That is actually not one of the problems, at least for me. I have money, jobs and work to handle that. But that doesn't nessarily mean I'm ready to start making judg...
RandomPanda AC Development Blog 20 8,509 06 May 21, 12:46AM
    Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM

I myself do find the community consisting only of personally selected members of the community odd, and dare I say somewhat bias. I understand that paying to be a member has membership perks... But it...
RandomPanda AC Development Blog 20 8,509 05 May 21, 05:49PM
    Thread: ac_tigris new map
Post: RE: ac_tigris new map

Oh "tgirls" lmao.
RandomPanda Mapping and Modding 7 4,343 19 Apr 21, 07:01PM
    Thread: ac_tigris new map
Post: RE: ac_tigris new map

blueberry Wrote: (18 Apr 21, 11:02PM) -- Tried finding this map file online but weird stuff came up when I Googled ac_tgirls. Anyway, great looking map! -- The download link was posted below the sc...
RandomPanda Mapping and Modding 7 4,343 19 Apr 21, 01:44AM
    Thread: AssaultCube | Mods | RP
Post: AssaultCube | Mods | RP

Assaultcube | Mod | Minecraft | #1 Added - Ported Minecraft character https://twitter.com/RandomPandaGam3/status/1379169502772924418 [hr] Assaultcube | Mod | Minecraft | #2 ADDED - Seamless, cyclic...
RandomPanda Mapping and Modding 1 1,988 13 Apr 21, 10:13PM
    Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement

1Cap Wrote: (06 Apr 21, 05:01PM) -- @developpementĀ so, haxjump will be removed to the next release? Could you explain? -- I believe it was already fixed in 2015. Thus, hax-jump is removed in the emb...
RandomPanda AC Development Blog 68 35,056 06 Apr 21, 07:01PM
    Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement

Marti Wrote: (03 Mar 21, 12:56AM) -- ac_desert had flags? and sorry to say but syria becoming official...... those shit pillars are literally so it avoids the map restrictions... -- No, it never...
RandomPanda AC Development Blog 68 35,056 03 Mar 21, 01:25AM
    Thread: [2021] Assaultcube developpement
Post: RE: Assaultcube developpement? AC is it dead?

Elite Wrote: (02 Mar 21, 12:06PM) -- Pi_Halo Wrote: (28 Feb 21, 07:50PM) -- Floppy and myself are looking and discussing a couple of maps to see if we can find some good ones to add. I have been ask...
RandomPanda AC Development Blog 68 35,056 02 Mar 21, 09:06PM
    Thread: [2021] Assaultcube developpement
Post: RE: Assaultcube developpement? AC is it dead?

EndGame Wrote: (25 Feb 21, 06:14PM) -- I have two more things to say, if you don't mind me saying them. 1- What about a /pause feature for inter and cms ? (in mastermode 1 or 2). 2- what about...
RandomPanda AC Development Blog 68 35,056 25 Feb 21, 09:57PM
    Thread: Help test the version in development
Post: RE: Help test the version in development

Boomhauer Wrote: (25 Jan 21, 02:53PM) -- First of all, who is this person that posted this? Secondly, why is the link now unavailable? -- I believe the link was for AssaultCube Experimental, which ...
RandomPanda General 8 7,405 25 Jan 21, 11:12PM
    Thread: HELP: Custom content textures on server don't download
Post: RE: HELP: Custom content textures on server don't ...

(aCKa)Deathstar Wrote: (08 Apr 20, 05:57PM) -- Hello guys i got a real problem with custom content download on server. As you know I did a new subway map with custom content (mapmodels, textures, ...
RandomPanda Servers 5 4,809 08 Apr 20, 07:10PM
    Thread: ACWC 2020
Post: RE: ACWC 2020

[COMMENTS REDACTED]
RandomPanda General 6 6,002 07 Apr 20, 09:39PM
    Thread: banned
Post: RE: banned

Chilllounge Wrote: (01 Mar 20, 10:53PM) -- how to get unmove ban from server when u just was bad, like accitdentaly? sry bad english -- Hey again chill :D It you got server banned by in-game ...
RandomPanda Help! 2 3,257 02 Mar 20, 09:22PM
    Thread: 2020?
Post: RE: 2020?

There's a real pro-tournament championship going on now.
RandomPanda General 1 2,804 08 Jan 20, 12:19AM