Search Results
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Thread: AssaultCube 1.3 Lockdown-Edition
Post: RE: AssaultCube 1.3 Lockdown-Edition
Marti Wrote: (27 Jan 22, 12:39AM)
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flowtron Wrote: (26 Jan 22, 07:37PM)
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Please find the release notes here:
https://assault.cubers.net/docs/history.html
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hasnt updated for 1.3.0.1 (for me ... |
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RandomPanda |
AC Development Blog
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15 |
29,905 |
27 Jan 22, 02:23AM |
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Thread: Discords?
Post: RE: Discords?
GEMA Discord
https://discord.gg/ktH5RpU |
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RandomPanda |
Clans and Wars
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6 |
4,300 |
15 Oct 21, 06:25PM |
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Thread: disconnect when serverlist
Post: RE: disconnect when serverlist
This bug is fixed in 1.3x releases. The workaround for 1.2x versions is to get the master server list before you connect to a server that is not on the master server e.g w00p aura servers. |
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RandomPanda |
Help!
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1 |
1,692 |
06 Jun 21, 07:56PM |
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Thread: AssaultCube | Mods | RP
Post: RE: AssaultCube | Mods | RP
Assaultcube | Mod | Gangnam-Style | #1
https://youtu.be/KcfVin2ybas |
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RandomPanda |
Mapping and Modding
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1 |
1,988 |
26 May 21, 09:04PM |
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Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM
No, not the developer team. The clans might vote a totally incompetent team member that way. I suggest that the community choose the representatives. The representatives would not be part of the team... |
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RandomPanda |
AC Development Blog
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20 |
8,509 |
07 May 21, 11:51PM |
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Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM
Quote:
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Instead of the developers making the call of who is on the committee, let the clans decide who is on it, less hassle for the developers and less complaints from the community, it's a win ... |
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RandomPanda |
AC Development Blog
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20 |
8,509 |
06 May 21, 08:47PM |
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Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM
Quote:
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b) the yearly fee
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That is actually not one of the problems, at least for me. I have money, jobs and work to handle that. But that doesn't nessarily mean I'm ready to start making judg... |
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RandomPanda |
AC Development Blog
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20 |
8,509 |
06 May 21, 12:46AM |
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Thread: Governance Model / ACPGM
Post: RE: Governance Model / ACPGM
I myself do find the community consisting only of personally selected members of the community odd, and dare I say somewhat bias. I understand that paying to be a member has membership perks... But it... |
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RandomPanda |
AC Development Blog
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20 |
8,509 |
05 May 21, 05:49PM |
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Thread: ac_tigris new map
Post: RE: ac_tigris new map
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RandomPanda |
Mapping and Modding
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7 |
4,343 |
19 Apr 21, 07:01PM |
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Thread: ac_tigris new map
Post: RE: ac_tigris new map
blueberry Wrote: (18 Apr 21, 11:02PM)
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Tried finding this map file online but weird stuff came up when I Googled ac_tgirls. Anyway, great looking map!
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The download link was posted below the sc... |
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RandomPanda |
Mapping and Modding
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7 |
4,343 |
19 Apr 21, 01:44AM |
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Thread: AssaultCube | Mods | RP
Post: AssaultCube | Mods | RP
Assaultcube | Mod | Minecraft | #1
Added - Ported Minecraft character
https://twitter.com/RandomPandaGam3/status/1379169502772924418
[hr]
Assaultcube | Mod | Minecraft | #2
ADDED - Seamless, cyclic... |
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RandomPanda |
Mapping and Modding
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1 |
1,988 |
13 Apr 21, 10:13PM |
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Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement
1Cap Wrote: (06 Apr 21, 05:01PM)
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@developpementĀ so, haxjump will be removed to the next release? Could you explain?
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I believe it was already fixed in 2015. Thus, hax-jump is removed in the emb... |
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RandomPanda |
AC Development Blog
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68 |
35,056 |
06 Apr 21, 07:01PM |
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Thread: [2021] Assaultcube developpement
Post: RE: [2021] Assaultcube developpement
Marti Wrote: (03 Mar 21, 12:56AM)
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ac_desert had flags?
and sorry to say but syria becoming official...... those shit pillars are literally so it avoids the map restrictions...
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No, it never... |
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RandomPanda |
AC Development Blog
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68 |
35,056 |
03 Mar 21, 01:25AM |
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Thread: [2021] Assaultcube developpement
Post: RE: Assaultcube developpement? AC is it dead?
Elite Wrote: (02 Mar 21, 12:06PM)
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Pi_Halo Wrote: (28 Feb 21, 07:50PM)
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Floppy and myself are looking and discussing a couple of maps to see if we can find some good ones to add. I have been ask... |
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RandomPanda |
AC Development Blog
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68 |
35,056 |
02 Mar 21, 09:06PM |
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Thread: [2021] Assaultcube developpement
Post: RE: Assaultcube developpement? AC is it dead?
EndGame Wrote: (25 Feb 21, 06:14PM)
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I have two more things to say, if you don't mind me saying them.
1- What about a /pause feature for inter and cms ? (in mastermode 1 or 2).
2- what about... |
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RandomPanda |
AC Development Blog
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68 |
35,056 |
25 Feb 21, 09:57PM |
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Thread: Help test the version in development
Post: RE: Help test the version in development
Boomhauer Wrote: (25 Jan 21, 02:53PM)
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First of all, who is this person that posted this? Secondly, why is the link now unavailable?
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I believe the link was for AssaultCube Experimental, which ... |
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RandomPanda |
General
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8 |
7,405 |
25 Jan 21, 11:12PM |
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Thread: HELP: Custom content textures on server don't download
Post: RE: HELP: Custom content textures on server don't ...
(aCKa)Deathstar Wrote: (08 Apr 20, 05:57PM)
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Hello guys i got a real problem with custom content download on server.
As you know I did a new subway map with custom content (mapmodels, textures, ... |
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RandomPanda |
Servers
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5 |
4,809 |
08 Apr 20, 07:10PM |
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Thread: ACWC 2020
Post: RE: ACWC 2020
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RandomPanda |
General
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6 |
6,002 |
07 Apr 20, 09:39PM |
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Thread: banned
Post: RE: banned
Chilllounge Wrote: (01 Mar 20, 10:53PM)
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how to get unmove ban from server when u just was bad, like accitdentaly?
sry bad english
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Hey again chill :D
It you got server banned by in-game ... |
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RandomPanda |
Help!
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2 |
3,257 |
02 Mar 20, 09:22PM |
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Thread: 2020?
Post: RE: 2020?
There's a real pro-tournament championship going on now. |
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RandomPanda |
General
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1 |
2,804 |
08 Jan 20, 12:19AM |