Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: my weapon skin-jobs
Post: RE: my weapon skin-jobs

lol lazer aim would be really cool :D
|FmC|Aqua_3m Mapping and Modding 17 15,557 28 Jul 10, 02:56PM
    Thread: Scripts
Post: RE: Scripts

lol Not really worth it
|FmC|Aqua_3m Mapping and Modding 1,200 1,263,712 28 Jul 10, 02:54PM
    Thread: Favourite beers
Post: RE: Favourite beers

MMM WATER! YUM! http://farm5.static.flickr.com/4106/4836652426_47ef070e5c_o.jpg
|FmC|Aqua_3m Offtopic 26 25,465 28 Jul 10, 04:12AM
    Thread: my weapon skin-jobs
Post: RE: V1.1 new stuff!!!!!!

lol i totally used a different skin from 1.0 :D
|FmC|Aqua_3m Mapping and Modding 17 15,557 27 Jul 10, 07:12PM
    Thread: Map by Alpha-Jet
Post: RE: Map by Alpha-Jet

SplatZ Wrote: (26 Jul 10, 05:22PM) -- Can i have the sniper skin? :D -- ooooo me to :|
|FmC|Aqua_3m Mapping and Modding 8 6,531 26 Jul 10, 08:20PM
    Thread: Map by Alpha-Jet
Post: RE: Map by Alpha-Jet

Nice Map! And the sniper looks awesome :|
|FmC|Aqua_3m Mapping and Modding 8 6,531 26 Jul 10, 03:49PM
    Thread: Script Contest
Post: RE: Script Contest

Nice now i will go puke :p
|FmC|Aqua_3m Mapping and Modding 29 23,948 26 Jul 10, 02:10PM
    Thread: 1.1.0.x - alpha/experimental testing has begun
Post: RE: 1.1.0.x - alpha/experimental testing has begun

[3D][Raver] Wrote: (21 Jul 10, 10:25AM) -- just put 1.1 with another name :) like Ac1.1 -- LOL i wish i knew this earlier...[hr] [3D][Raver] Wrote: (21 Jul 10, 10:25AM) -- just put 1.1 with a...
|FmC|Aqua_3m AC Development Blog 187 205,429 21 Jul 10, 03:54PM
    Thread: 1.1.0.x - alpha/experimental testing has begun
Post: RE: 1.1.0.x - alpha/experimental testing has begun

i know..
|FmC|Aqua_3m AC Development Blog 187 205,429 19 Jul 10, 12:05AM
    Thread: 1.1.0.x - alpha/experimental testing has begun
Post: RE: 1.1.0.x - alpha/experimental testing has begun

It quits on the mac side and wont launch...[hr] the folder for the mac side is completly empty....
|FmC|Aqua_3m AC Development Blog 187 205,429 18 Jul 10, 10:55PM
    Thread: [TUTORIAL] SVN on Windows
Post: RE: [TUTORIAL] SVN on Windows

Nothing for a mac?
|FmC|Aqua_3m General 12 27,788 16 Jul 10, 11:07PM
    Thread: Development Branch (SVN:trunk)
Post: RE: Development Branch (SVN:trunk)

IS there one that workes with a mac?
|FmC|Aqua_3m AC Development Blog 54 59,867 16 Jul 10, 11:03PM
    Thread: Development Branch (SVN:trunk)
Post: RE: Development Branch (SVN:trunk)

Is there a place i can find this as a download to try it? or is it not out yet...? ( i know it is still being dev.)
|FmC|Aqua_3m AC Development Blog 54 59,867 14 Jul 10, 10:07PM
    Thread: Scripts
Post: RE: Scripts

That would be cool... in a way :D
|FmC|Aqua_3m Mapping and Modding 1,200 1,263,712 14 Jul 10, 09:49PM
    Thread: p90
Post: RE: p90

Yeah,,
|FmC|Aqua_3m Mapping and Modding 9 10,895 12 Jul 10, 12:11AM
    Thread: Suicide yell script
Post: RE: Suicide yell script

I got it working =D ____________
|FmC|Aqua_3m Mapping and Modding 26 19,943 08 Jul 10, 05:12AM
    Thread: My stuff
Post: RE: PrimeviL's GFX mod

AMAZING!
|FmC|Aqua_3m Mapping and Modding 62 53,540 08 Jul 10, 02:49AM
    Thread: Scripts
Post: RE: Scripts

|BC|Wolf Wrote: (08 Jul 10, 01:09AM) -- Brahma gave us a similar script last Christmas but now after many discussions the community decided that it was considered cheating. I don't want to explain mo...
|FmC|Aqua_3m Mapping and Modding 1,200 1,263,712 08 Jul 10, 02:42AM
    Thread: Scripts
Post: RE: Scripts

IS it possible to make a script so that if you hit someone with a sniper it automatically changes to the pistol?
|FmC|Aqua_3m Mapping and Modding 1,200 1,263,712 08 Jul 10, 12:14AM
    Thread: bestcat's effects
Post: RE: bestcat's effects

lol...
|FmC|Aqua_3m Mapping and Modding 17 12,335 06 Jul 10, 08:21PM