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Post Author Forum Replies Views Posted [asc]
    Thread: You guys are at each others throats and its making me sick
Post: You guys are at each others throats and its making...

I come back after almost a year of inactivity to see almost the same flame wars and the same arguments about balance that caused me to leave in the first place. This argument is simply the vocal minor...
ActionGoose General 94 67,798 27 Mar 12, 12:11AM
    Thread: 43200 minutes game?
Post: RE: 43200 minutes game?

I am experimenting with a big desert style map. its completely symmetrical in layout not texture. should be done by next week, or before christmas at the latest.
ActionGoose General 36 29,907 05 Dec 10, 11:48PM
    Thread: Weapon Balance and Gameplay Discussion
Post: RE: Weapon Balance and Gameplay Discussion

I have an idea concerning hitboxes. maybe if we had an upper torso and lower torso hitbox, it would fix up the sniper without raising damage to a one shot one pistol kill. maybe one shot one kill to t...
ActionGoose AC Development Blog 561 537,239 05 Dec 10, 06:19PM
    Thread: Who made U-Bahn?
Post: Who made U-Bahn?

I want to know if whoever made that map made other ones, or is making it work right with the latest version.
ActionGoose Mapping and Modding 0 1,897 02 Dec 10, 02:21AM
    Thread: DTF server accidental ban
Post: DTF server accidental ban

I was banned today on a DTF server due to teamkilling. I killed one of the DTF clansmen unintentionally with a shotgun during a pool party map. the part of the game was pretty hectic due to hal...
ActionGoose Blacklists 3 3,756 29 Nov 10, 12:40AM
    Thread: V-Man Smooth Zoom
Post: RE: V-Man Smooth Zoom

nvm fixed.
ActionGoose Mapping and Modding 37 28,512 28 Nov 10, 11:39PM
    Thread: Weapon Balance and Gameplay Discussion
Post: RE: Weapon Balance and Gameplay Discussion

I got a few ideas. AR Allways hated it in 1.0.4 because SMG was taking steroids. I still like the idea of a burst fire AR regardless of what some of the community veterans think. Shotgun this ...
ActionGoose AC Development Blog 561 537,239 28 Nov 10, 10:38PM
    Thread: V-Man Smooth Zoom
Post: RE: V-Man Smooth Zoom

im kinda a noob at cubescript, how do i get the menu showing?
ActionGoose Mapping and Modding 37 28,512 28 Nov 10, 08:45PM
    Thread: V-Man Smooth Zoom
Post: RE: V-Man Smooth Zoom

DES|V-Man Wrote: (28 Nov 10, 12:07AM) -- Oh! Haha... I should probably update that to 1104... XD -- Yeah that would help lol. post in on the forums once it is updated.
ActionGoose Mapping and Modding 37 28,512 28 Nov 10, 04:32AM
    Thread: Burst Fire AR
Post: Burst Fire AR

I was thinking, could a 3 shot burst fire assault rifle be a good way to balance the gun? set the burst speed at smg speed, but with carbine shot for shot time. the carbine would still have the upper ...
ActionGoose General 30 28,010 27 Nov 10, 06:53PM
    Thread: V-Man Smooth Zoom
Post: V-Man Smooth Zoom

I just got the V-Man smooth zoom from akimbo yesterday and I am having trouble getting it to work properly. I can get it to zoom in and out with the key i selected, but I cannot get it to do so smooth...
ActionGoose Mapping and Modding 37 28,512 27 Nov 10, 06:13PM
    Thread: The Official Weapon Balance Thread!
Post: RE: The Official Weapon Balance Thread!

yeah i have been using the pistol more often now after starting to use the assault rifle. i actually find the assault rifle a lot more use full on not "official" maps where mid ranges are more common ...
ActionGoose General 50 36,697 09 Jul 10, 12:08AM
    Thread: Scripts
Post: RE: Scripts

I lost my script for a hold scope with the q key. It worked by when i press q it would scope in, and when i release it would scope out. Anyone familiar with this one?
ActionGoose Mapping and Modding 1,200 1,263,712 07 Jul 10, 08:33PM
    Thread: [Poll] What O.S your using? Win, Mac Linux
Post: RE: [Poll] What O.S your using? Win, Mac Linux

my vote made mac and linux tie!!! snow leopard FTW
ActionGoose General 38 28,042 07 Jul 10, 05:36PM
    Thread: a_slow_old_man's MODs
Post: RE: a_slow_old_man's MODs

where is the .50 cal i hear? I WANT.
ActionGoose Mapping and Modding 138 139,893 07 Jul 10, 05:34PM
    Thread: AssaultCube strategy guide
Post: RE: AssaultCube strategy guide

You should add in the carbine once you get familiar. I have yet to play in a server with people on the svn and I am curious to this new contraption.
ActionGoose General 98 202,181 07 Jul 10, 03:05AM
    Thread: The Official Weapon Balance Thread!
Post: RE: The Official Weapon Balance Thread!

I want a massive crosshair for the sniper rifle, like in cod, or the pistol to be more usable. Against any weapon the pistol is useless, unless akimbo. For the sake of bad ass, make it so if a shotgun...
ActionGoose General 50 36,697 07 Jul 10, 02:57AM
    Thread: Beta-Test for Mac SVN build
Post: RE: Beta-Test for Mac SVN build

carbine should definitly be as fast as you can click, but keep the recoil how it is so spamming is tricky. maybe lower damage also, but i have yet to find a server with anyone in it to test it out. th...
ActionGoose AC Development Blog 91 96,872 07 Jul 10, 02:48AM