Search Results
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Thread: Assaultcube developpement? AC is it dead?
Post: RE: Assaultcube developpement? AC is it dead?
Just wanted to say I really have fond memories of this game and still come back to the forums to relive the glory days every now and then. Had some of the best times growing up and I wish others could... |
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R4zor |
General
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17 |
14,094 |
23 May 20, 12:59PM |
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Thread: who do you guys like the most in AC?
Post: RE: who do you guys like the most in AC?
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R4zor |
Offtopic
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59 |
37,874 |
17 Sep 15, 05:06PM |
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Thread: Criticize previous player
Post: RE: Criticize previous player
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R4zor |
Offtopic
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42 |
23,524 |
12 Aug 14, 01:37AM |
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Thread: New map ac_polar by DogDancing
Post: RE: New map ac_polar by DogDancing
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R4zor |
Mapping and Modding
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41 |
25,772 |
10 Aug 14, 02:06PM |
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Thread: Make amends?
Post: RE: Make amends?
^ cleaner has a point though, if the maps used mapmodels which you don't have permission to use, then there's another problem. |
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R4zor |
Offtopic
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93 |
64,062 |
24 Aug 13, 01:21PM |
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Thread: Make amends?
Post: RE: Make amends?
Personally don't give a shit if any of my maps (http://assault.cubers.net/docs/team.html) are redistributed with ACR, as long as you don't start profiting from the game commercially or change the map ... |
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R4zor |
Offtopic
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93 |
64,062 |
24 Aug 13, 01:15PM |
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Thread: Humble Origin Bundle
Post: Humble Origin Bundle
https://www.humblebundle.com/
Just incase some of you haven't heard of it, which would be astonishing - this is the best value for money game pack in a long time. I don't even care if you'd only pl... |
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R4zor |
Offtopic
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6 |
4,627 |
23 Aug 13, 10:11AM |
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Thread: [<1.0] Old farts
Post: RE: [<1.0] Old farts
So much DES vs oNe rivalry back in the day (http://forum.des-clan.net/viewtopic.php?f=9&t=185) |
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R4zor |
General
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35 |
20,669 |
08 Aug 13, 11:17AM |
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Thread: My website restyled
Post: RE: My website restyled
Center it. Bitches love a centered website. |
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R4zor |
Offtopic
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10 |
5,693 |
20 May 13, 12:21PM |
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Thread: Some Questions
Post: RE: Some Questions
jamz Wrote: (15 May 13, 08:52PM)
--
* jamz waits patiently for the Australians to come and politely urinate all over this thread.
--
http://advisortravelguide.com/wp-content/uploads/2012/10/Statues-o... |
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R4zor |
General
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66 |
39,658 |
16 May 13, 03:18AM |
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Thread: Map: Late frost
Post: RE: Map: Late frost
A pretty nice map. Layout wise it's very open and most rooms have more than 2 entrances which is how it should be. The 3 entrances to the RVSF base vs the 4 entrances to CLA shouldn't pose too much is... |
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R4zor |
Mapping and Modding
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8 |
5,011 |
02 Mar 13, 07:09AM |
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Thread: Assault Cube Radio Logo Competition
Post: RE: Assault Cube Radio Logo Competition
kleinkariert Wrote: (28 Feb 13, 01:24PM)
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just noticed R4zor's logo. very nice. whats the name of that lovely font?
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http://www.dafont.com/harabara.font lovely font under the 'donationware' licen... |
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R4zor |
General
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122 |
95,497 |
01 Mar 13, 03:06AM |
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Thread: [Tool] Map .cfg Cleaner
Post: RE: [Tool] Map .cfg Cleaner
I love a good, juicy, inter-dev skirmish |
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R4zor |
Mapping and Modding
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19 |
15,826 |
27 Feb 13, 11:44AM |
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Thread: Assault Cube Radio Logo Competition
Post: RE: Assault Cube Radio Logo Competition
Had a little go cause I was bored, filled my requirements for daily creativity!
http://i.imgur.com/xBAABnB.png
http://i.imgur.com/07CxFXo.png
edit: just an alternative for thought:
[spoiler="Live/... |
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R4zor |
General
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122 |
95,497 |
26 Feb 13, 04:29AM |
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Thread: New map ac_polar by DogDancing
Post: RE: New map ac_polar by DogDancing
Of course, I could never understand why that map wasn't official. That and my map ac_awesometastic. Two black sheep there.
Good update (obviously I ran straight to the previously-tiled area, it looks... |
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R4zor |
Mapping and Modding
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41 |
25,772 |
25 Feb 13, 01:08PM |
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Thread: New map ac_polar by DogDancing
Post: RE: New map ac_polar by DogDancing
You're absolutely one of my favourite mappers - the way you can make a bunch of textures flow so easily looking spectacular in a small space.. stunning. Reminds me of.. ac.. midnight, was it? Gold sta... |
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R4zor |
Mapping and Modding
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41 |
25,772 |
24 Feb 13, 02:12PM |
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Thread: Map : ac_alcatraz
Post: RE: Map : ac_alcatraz
Great map, you obviously know what you're doing, don't have to spend long on it to see it's quality. Well done.
One little thing - I'd personally fully clip off the cordoned off areas, the issue with... |
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R4zor |
Mapping and Modding
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21 |
13,307 |
24 Feb 13, 01:51PM |
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Thread: [Mapmodels] Hole
Post: RE: [Mapmodels] Hole
How the HELL was this never done before. |
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R4zor |
Mapping and Modding
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9 |
5,430 |
25 Nov 11, 07:38AM |
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Thread: Official Dubstep thread.
Post: RE: Official Dubstep thread.
http://www.explosm.net/db/files/Comics/Rob/intervention.png |
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R4zor |
Offtopic
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29 |
16,837 |
26 Oct 11, 09:26AM |
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Thread: Scripts
Post: RE: Scripts
I dunno if I've posted them before, but some of my previous scripts still work with 1.1, so if anyone might like to check these out, here they are:
/rolldie command to see who goes first in matches: ... |
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R4zor |
Mapping and Modding
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1,200 |
1,253,488 |
15 Jul 11, 05:07AM |