Search Results
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Thread: What other games do we play besides assaultcube: PART 2
Post: RE: What other games do we play besides assaultcub...
Gary's Mod
Team Fortress 2
TORCS
The Flying Penguin ;) |
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LeeZH |
Offtopic
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23 |
16,219 |
31 Dec 10, 01:19PM |
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Thread: Myke's House Map
Post: RE: Myke's House Map
mykegregory Wrote: (09 Dec 10, 06:25PM)
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LeeZH Wrote: (09 Dec 10, 03:51AM)
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Are those office chairs in the swimming pool?
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its a hot tub, not a swimming pool. i put them there to sit ... |
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LeeZH |
Mapping and Modding
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23 |
18,889 |
12 Dec 10, 07:03AM |
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Thread: Myke's House Map
Post: RE: Myke's House Map
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Are those office chairs in the swimming pool? |
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LeeZH |
Mapping and Modding
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23 |
18,889 |
09 Dec 10, 03:51AM |
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Thread: member levels?
Post: RE: member levels?
IMHO, level ups should be in actual skills, not abstract numbers. That's why I love simple FPS games like AC. :D
(Except true RPG games, where level limitations can be useful in restricting the playe... |
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LeeZH |
Mapping and Modding
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14 |
8,119 |
01 Dec 10, 03:45PM |
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Thread: 43200 minutes game?
Post: RE: 43200 minutes game?
How about, an epically sized map with capture points? It would be like an actual, long, drawn out war. Of course, it would take quite a bit of work.
Also, why don't you change the code to use unsinge... |
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LeeZH |
General
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36 |
30,082 |
01 Dec 10, 03:31PM |
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Thread: Do you want a iOS AC Port?
Post: RE: Do you want a iOS AC Port?
Honestly, I don't think AC can really be ported to iOS without massive changes. The fact is, the UI, controls and quite likely gameplay would have to be modified to suit touchscreen devices. Just beca... |
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LeeZH |
General
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71 |
52,814 |
01 Dec 10, 03:18PM |
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Thread: The Return of Ki113R?
Post: RE: The Return of Ki113R?
Heh, thanks guys. That last paragraph was actually more of a Chinese thing. Back in the olden days, if you failed to meet your clan's expectations, you're expected to leave.
But since you guys are co... |
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LeeZH |
Offtopic
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11 |
6,859 |
17 Nov 10, 03:37PM |
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Thread: The Return of Ki113R?
Post: The Return of Ki113R?
Finally with A-Levels over, I can finally breathe. I'll probably be moving out of the college hostel and hopefully get a decent gaming internet connection. However, no matter how much I try to convinc... |
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LeeZH |
Offtopic
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11 |
6,859 |
17 Nov 10, 10:41AM |
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Thread: The Song, Book, Movie Game
Post: RE: The Song, Book, Movie Game
Hitch-hiker's Guide to the Galaxy in my pants. It's very secure and wouldn't be lost while hyperspace travelling. However, I should warn you that you shouldn't travel through hyperspace if you're from... |
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LeeZH |
Offtopic
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46 |
31,730 |
11 Nov 10, 05:11PM |
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Thread: Mod developement team: need people.
Post: RE: Mod developement team: need people.
FluxBB with the reCAPTCHA patch makes an excellent forum. It's pretty light yet it doesn't feel like anything is missing.
But just out of curiosity, Andrez, what's makes you hate phpBB so badly? I've... |
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LeeZH |
Mapping and Modding
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95 |
68,750 |
29 Oct 10, 07:07PM |
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Thread: Gun specific kill messages - ideas needed.
Post: RE: Gun specific kill messages - ideas needed.
pwnage{TyD} Wrote: (24 Oct 10, 12:38AM)
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What I don't agree with is why the gun specific messages should be changed, especially when the current system works fine as it is.
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Well, you would the... |
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LeeZH |
AC Development Blog
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161 |
190,214 |
24 Oct 10, 02:01AM |
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Thread: Mod developement team: need people.
Post: RE: Mod developement team: need people.
Oh, just FYI, don't be fooled by the current theme of my website. I am a little to busy this week to do a theme for you, but this work is a testament to what I can handle.
http://beta.leezh.net/ |
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LeeZH |
Mapping and Modding
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95 |
68,750 |
20 Oct 10, 09:06AM |
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Thread: Mod developement team: need people.
Post: RE: Mod developement team: need people.
Well, I only know amateur level C++, so I can't do much code-wise.
But I do have 900MB of free space (out of a total of 1GB) left in my hosting account so I can lend plenty of web space. :)
I could ... |
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LeeZH |
Mapping and Modding
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95 |
68,750 |
19 Oct 10, 04:05PM |
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Thread: Police 4.0 alpha
Post: RE: Police 4.0 alpha
Well, it's a force of habbit of mine to start with a pretty high res image, because scaling down is easier than scaling up. I've checked and it still looks fine when scaled to 512², so go ahead.
An... |
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LeeZH |
Mapping and Modding
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27 |
15,549 |
13 Oct 10, 04:31PM |
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Thread: can someone help me with Blender
Post: RE: can someone help me with Blender
Well, it seems to me that you haven't modelled before. It's kinda tough if you haven't even learnt the baby steps.
http://lmgtfy.com/?q=blender+for+beginners
I would recommend Blender Underground as... |
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LeeZH |
Mapping and Modding
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4 |
3,900 |
11 Oct 10, 11:35AM |
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Thread: Police 4.0 alpha
Post: RE: Police 4.0 alpha
So ... anyways I've been busy lately studying but I managed to clock in a couple of hours for the model. The UV mapping still isn't as great as it can be, but I think that I've been dragging this for ... |
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LeeZH |
Mapping and Modding
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27 |
15,549 |
11 Oct 10, 09:37AM |
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Thread: [request]weapon reload mods?
Post: RE: [request]weapon reload mods?
It's hardcoded in the game itself to tilt the gun down off the screen when reloading, mainly to save computational space. You'll have to wait until a_slow_old_man replies, but I think what he does is ... |
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LeeZH |
Mapping and Modding
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8 |
15,276 |
04 Oct 10, 12:39AM |
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Thread: Mouse 2 to throw nade on release
Post: RE: Mouse 2 to throw nade on release
Shorty Wrote: (27 Sep 10, 04:32PM)
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secondly its illegal.
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And where did you get your info?
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[SELECT ALL] Code:
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bind "MOUSE3" [ [melee]; [attack] ]
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Well, all those extra brackets a... |
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LeeZH |
Help!
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18 |
14,192 |
28 Sep 10, 11:34AM |
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Thread: how do I play the game
Post: RE: how do I play the game
I think he had figured that out considering he managed to get onto the forums. Maybe he doesn't know that you click on the OS icons to download. |
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LeeZH |
Help!
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7 |
5,124 |
28 Sep 10, 11:30AM |
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Thread: ac_factory
Post: RE: ac_factory
To me the map is of great quality, but the problem here is that it is quite a lot for the Cube engine to handle. A map of this detail would be better off in some higher-end game (e.g. QuakeIII, Urban ... |
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LeeZH |
Mapping and Modding
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26 |
18,997 |
28 Sep 10, 09:35AM |