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Post Author Forum Replies Views Posted [asc]
    Thread: Gone 5yrs
Post: RE: Gone 5yrs

I was never really a big GEMA player. I mean I did it just to see if I could then went back to CTF. Last night before bed I saw two populated servers up when there used to be so many full servers I...
fscii General 6 7,683 16 Mar 17, 03:41PM
    Thread: Gone 5yrs
Post: Gone 5yrs

I just downloaded AC and haven't played in years.  Logging into forums says I haven't been here since 2012 lol.  It's sad to see maybe 5 populated servers at any one time when I remember seeing maybe ...
fscii General 6 7,683 16 Mar 17, 03:42AM
    Thread: Pass Thru Walls
Post: RE: Pass Thru Walls

lol I didn't "rank" anything. Just saying where I saw these things on maps then started wondering how to do it.
fscii Mapping and Modding 15 11,618 27 Jan 12, 04:56PM
    Thread: Pass Thru Walls
Post: RE: Pass Thru Walls

DES|Cleaner Wrote: (27 Jan 12, 03:26AM) -- fscii, not me be fussy like but my nick is Cleaner and DES is my lovely clan's tag, it stands for Dedicated Elite Soldiers (although I prefer the Don't Expe...
fscii Mapping and Modding 15 11,618 27 Jan 12, 03:53AM
    Thread: Pass Thru Walls
Post: RE: Pass Thru Walls

@DES Thanks! Cool to learn that one. @Vern, saw your link and loaded your map. I see what was done, but now HOW its done (one way transparent walls, floor glitch etc)
fscii Mapping and Modding 15 11,618 27 Jan 12, 02:43AM
    Thread: Pass Thru Walls
Post: RE: Pass Thru Walls

I downloaded it and tried it out (and used edit mode to get thru the walls) but I still don't understand how to create a wall like that?
fscii Mapping and Modding 15 11,618 26 Jan 12, 09:10PM
    Thread: Pass Thru Walls
Post: Pass Thru Walls

How do I make those 1 pixel thick walls that let you pass thru a secret doorway? You can shoot through them but only one way and only see thru them one way. Can someone explain the process? Tha...
fscii Mapping and Modding 15 11,618 26 Jan 12, 08:51PM
    Thread: SilverCloud Public Blacklist
Post: RE: SilverCloud Public Blacklist

I like the idea of updated blacklists. However I don't like a lot of what I see on this one. 189.156.52.210 // inapropriate name That is what the nickname list is for. Someone shouldn't be blackli...
fscii Servers 18 11,393 20 Jan 12, 03:54PM
    Thread: Server scripts for !reset !pm etc
Post: Server scripts for !reset !pm etc

How do I get this? I've seen it on other servers.
fscii Servers 17 11,739 17 Dec 11, 05:55PM
    Thread: Where to start to learn mapping?
Post: RE: Where to start to learn mapping?

Hey guys I see some mappers get their feathers ruffled but I'm not modifying official maps and just now learned there are some maps with the cfg files that I don't fully understand. For example why p...
fscii Mapping and Modding 24 16,715 17 Dec 11, 03:26PM
    Thread: Where to start to learn mapping?
Post: RE: Where to start to learn mapping?

Hey I figured it out. I had to unjoin the wall (floor and ceiling joined w/f and g) and then make a window cut out (individually raising/lowering cube columns) and then drop in the a/c. very cool. ...
fscii Mapping and Modding 24 16,715 16 Dec 11, 03:22PM
    Thread: Where to start to learn mapping?
Post: RE: Where to start to learn mapping?

V-Man Wrote: (15 Dec 11, 09:33PM) -- /newent mapmodel 107 and don't make it so people can shoot out of it, for your own sake. And yes, AC's mapping system is 2D-based, meaning each entity is located...
fscii Mapping and Modding 24 16,715 15 Dec 11, 10:13PM
    Thread: Where to start to learn mapping?
Post: Where to start to learn mapping?

Hi, I've read the few docs and took a regular map from the game (user made) and was able to do noob stuff like drop a health pack or grenade etc. What I want to do is make one of those air conditi...
fscii Mapping and Modding 24 16,715 15 Dec 11, 08:57PM
    Thread: Upcoming Release Balance Discussion (SVN)
Post: RE: Upcoming 1.1.0.5 Balance Discussion (SVN)

CyberKlown28 Wrote: (06 Feb 11, 09:46PM) -- I'd love if AC had a level up/experience system. The games have no meaning. And 90% of the players are so nice, you don't want to kill them. @ bball's idea...
fscii AC Development Blog 1,303 1,240,355 07 Feb 11, 04:35PM
    Thread: How to start votes
Post: RE: How to start votes

tempest Wrote: (28 Jan 11, 06:38PM) -- Dammit, now I can't even tell you to RTFM ;) Documentation has to be updated, I guess. In the in-game console, type e.g. [SELECT ALL] Code: -- /kick cn re...
fscii Help! 8 6,742 28 Jan 11, 06:53PM
    Thread: How to start votes
Post: How to start votes

I've read in the docs: "Voting can be used to do many various things in Multiplayer. Such as changing mode/map, forcing a team change, changing mastermode, kick or ban a player, setting autoteam an...
fscii Help! 8 6,742 28 Jan 11, 06:23PM
    Thread: No servers - Fresh Install
Post: RE: No servers - Fresh Install

Just want to let people know that after all this and spending time with Gibstick in IRC, turned out a re-install fixed it. Must've had a corrupted file when I installed. Thanks for the help everyone...
fscii Help! 6 9,337 28 Jan 11, 06:16PM
    Thread: GUIServer v1.1.0.4
Post: RE: GUIServer v1.1.0.4

What is happening for me is: The program can't start because QtCore4.dll is missing from your computer (bla bla bla). However I've downloaded all 3 zip files at the start of this thread and put th...
fscii Servers 176 229,269 26 Jan 11, 11:13PM
    Thread: No servers - Fresh Install
Post: RE: No servers - Fresh Install

Billybob Wrote: (26 Jan 11, 11:02AM) -- Are you sure it is version 1.1.0.4 and not 1.0.4, type /version ingame. It sounds like you have version 1.0.4. Download the latest from here (http://assault.cu...
fscii Help! 6 9,337 26 Jan 11, 03:35PM
    Thread: No servers - Fresh Install
Post: No servers - Fresh Install

Hi I just downloaded and installed AC 1.1.0.4 today. I can do everything EXCEPT find any of the servers that should show up in the game list. I scoured the wiki/docs and this forum and have done t...
fscii Help! 6 9,337 26 Jan 11, 04:45AM