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    Thread: [1.2] Sound bug
Post: RE: [1.2] Sound bug

Luc@s Wrote: (13 Oct 13, 05:58PM) -- Hey, If you encountered the sound bug on AC 1.2 (sounds suddenly cut off for no apparent reason), please post in this thread and tell us : - Windows users : are...
Aight General 35 25,870 02 Jan 14, 02:25AM
    Thread: [1.2] Sound bug
Post: RE: [1.2] Sound bug

D3M0NW0LF Wrote: (02 Dec 13, 11:46PM) -- Cleaner Wrote: (02 Dec 13, 11:28PM) -- .Legendary try this: http://forum.cubers.net/thread-7234-post-141871.html#pid141871 I haven't had a sound bug sinc...
Aight General 35 25,870 04 Dec 13, 10:27PM
    Thread: [1.2] Sound bug
Post: RE: [1.2] Sound bug

Happened in a pub game 3 times, sound didn't come back after reconnecting. The sound bug also occured in games on private servers but the sound came back after reconnecting. When I watch the demos ...
Aight General 35 25,870 19 Oct 13, 10:16PM
    Thread: [1.2] Sound bug
Post: RE: [1.2] Sound bug

Windows 8 64 Bit No Reconnecting fixes the problem for me.
Aight General 35 25,870 13 Oct 13, 10:52PM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

Luc@s Wrote: (09 Jun 13, 02:31PM) -- sure you don't have a bind that change gamespeed ? when this happens, check the gamespeed value; (this value is reset on map load) -- Yes, indeed I have one, ...
Aight AC Development Blog 765 773,407 09 Jun 13, 03:58PM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

I don't think there was anything special on the console and I use the AC 1.1 default client.
Aight AC Development Blog 765 773,407 09 Jun 13, 02:10PM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

I've randomly and very rarely experienced a weird bug in Singleplayer. Looks like I'm speed-hacking or something which I don't, if I vote another map it's gone - it looks like this: [spoiler]http:/...
Aight AC Development Blog 765 773,407 09 Jun 13, 04:02AM
    Thread: A new startscreen.
Post: RE: The new official startscreen.

I think you should stop complaining about the AR, you become repetitive. The devs know about the problem and have been trying to get a better balance for the upcoming version. You just have to face th...
Aight Offtopic 29 16,596 18 May 13, 08:17PM
    Thread: AC Interview: itsBRITNEYb!tch
Post: RE: AC Interview: itsBRITNEYb!tch

Here's some more information about itsBRITNEYb!tch. Left over material from pm's. I wanted to have an interview with itsBRITNEYb!tch for quite some time but when I saw him/her on a public server I did...
Aight General 31 20,438 19 Apr 13, 05:47PM
    Thread: AC Interview: itsBRITNEYb!tch
Post: AC Interview: itsBRITNEYb!tch

Some players asked me not to focus on interviewing competitive players only. So here we go - itsBRITNEYb!tch ! Special guest, it's a pub player most people might know. Turned 18 a few weeks ago, Ameri...
Aight General 31 20,438 12 Apr 13, 03:38PM
    Thread: AC Interview: Larry
Post: RE: AC Interview: Larry

Ok, so SaXzE's interview will be in English only. I thought I'd make it in French and translate it afterwards cause that's what SaXzE and I decided to do on TS 2 weeks ago or so but it's ofc easier li...
Aight General 41 24,471 19 Mar 13, 11:12PM
    Thread: AC Interview: Larry
Post: RE: AC Interview: Larry

.ExodusS* Wrote: (15 Mar 13, 12:24PM) -- If it's SaXzE I suggest you to make the entire interview in French. -- That's what I intended to do. If it's really horrid you can make it next time ;)
Aight General 41 24,471 17 Mar 13, 05:51PM
    Thread: AC Interview: Larry
Post: RE: AC Interview: Larry

Changed plans: Since YourSister is m.i.a. I've been looking for a substitute - we're going to have a special guest, maybe... I say maybe cause he didn't promise to be interviewed, he'll check the que...
Aight General 41 24,471 12 Mar 13, 10:25PM
    Thread: AC Interview: kingCHUBBY
Post: RE: AC Interview: kingCHUBBY

Hehe Chubz. Let's meet on TS sometime for ol times' sake :)
Aight Offtopic 26 14,557 03 Mar 13, 03:45PM
    Thread: AC Interview: Larry
Post: AC Interview: Larry

Larry is a competitive player, 21 years old. Experienced in coding, he often makes suggestions to improve the game. Many players know him from his time in clans like eR, legacy, aG and now oNe. He's b...
Aight General 41 24,471 02 Mar 13, 12:44PM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

It was ac version 1.1.0.4 and it happened randomly during the game. It happened again, now I know which server it was on: http://i.imgur.com/DFyzI3C.jpg The packetlog this time: [cubescript]A...
Aight AC Development Blog 765 773,407 02 Mar 13, 12:42PM
    Thread: Feedback/Bug-Reports for AssaultCube v1.1
Post: RE: Feedback/Bug-Reports for AssaultCube v1.1

Got this error message 2 days ago: http://i.imgur.com/vSWmyw7.jpg Here's the packetlog: [cubescript] AC PACKET LOG 1362015904 ENET PACKET flags == 1 referenceCount == 0 dataLength == ...
Aight AC Development Blog 765 773,407 28 Feb 13, 05:24PM
    Thread: AC Interview: Xemi
Post: AC Interview: Xemi

I'm sittin' here with some young blood... 14 years of age is the fella in front of me, he's been playing AC for 5 years up to now... Currently a member of .rC|. 1) What do you like about AC? Wh...
Aight General 19 11,972 06 Feb 13, 04:46PM
    Thread: AC Interview: Marti
Post: RE: AC Interview: Marti

Snoosnoo Wrote: (06 Jan 13, 01:23PM) -- Aight, you missed the perfect moment to ask him if he owns a delorean. -- Care to explain? I don't get it :P
Aight General 14 9,319 06 Jan 13, 09:02PM
    Thread: AC Interview: Marti
Post: AC Interview: Marti

Happy New Year everyone :) This interview is about Martijn, an 18 year old player from the Netherlands. He's 1.96m tall and currently a member of .rC| (rising Cubers). He plays AC since December 2007 ...
Aight General 14 9,319 05 Jan 13, 10:56PM