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Post Author Forum Replies Views Posted [asc]
    Thread: (Armory) Micro UZI
Post: RE: (Armory) Micro UZI

It seems that You are the one who steals.After all did I mean anything bad?Nope,just didn't belive that to make this crap you came up with textures like this?
xdEpicZombie Mapping and Modding 16 12,107 23 Aug 13, 07:07PM
    Thread: (Armory) Micro UZI
Post: RE: (Armory) Micro UZI

For some reason I don't belive that You made this.Could we see some proof that You are the author of this model and texture!?
xdEpicZombie Mapping and Modding 16 12,107 23 Aug 13, 06:34PM
    Thread: help with mod
Post: RE: help with mod

Guybluwar wanted to make this mod for AC,why not post here then.I would understand if he asks help here to make a mod for ACR but its not like that.ACR and AC have become two rivals(still,ACR is a mod...
xdEpicZombie Mapping and Modding 24 15,236 04 Aug 13, 11:43PM
    Thread: help with mod
Post: RE: help with mod

I was called retard and gay cuz I wanted to make HK416 mod for AC and ACR.For some reason it never was launched for AC.ACR is prety popular already and this is what's gonna happen:good and even beggin...
xdEpicZombie Mapping and Modding 24 15,236 04 Aug 13, 10:23PM
    Thread: help with mod
Post: RE: help with mod

*They know!They just don't care*
xdEpicZombie Mapping and Modding 24 15,236 04 Aug 13, 10:10PM
    Thread: Help with uvmapping?(HK416 is waitingfor a release!)
Post: RE: Help with uvmapping?(HK416 is waitingfor a rel...

Thanks,I hope that I can get it done fast and HK416 will be out soon:)
xdEpicZombie Mapping and Modding 8 6,596 12 Apr 13, 09:16PM
    Thread: Help with uvmapping?(HK416 is waitingfor a release!)
Post: RE: Help with uvmapping?(HK416 is waitingfor a rel...

Well yeah im using milkshape.I know that Blender has a good uvmapping plugin thong but I never made any 3d model with blender so its gonna be hard time to learn all that there.The picture what I poste...
xdEpicZombie Mapping and Modding 8 6,596 12 Apr 13, 07:22PM
    Thread: Help with uvmapping?(HK416 is waitingfor a release!)
Post: Help with uvmapping?(HK416 is waitingfor a release...

Well i need a good uv mapping program.Not some plugin or whatever thing for like Blender or 3ds max.Ive tried with lith unwrap but the uv maps are really crap there.Can anyone give me a good solution?...
xdEpicZombie Mapping and Modding 8 6,596 12 Apr 13, 03:30PM
    Thread: Does anybody know this map/help me get it?
Post: RE: Does anybody know this map/help me get it?

Thank you very much :)
xdEpicZombie Mapping and Modding 3 2,514 23 Mar 13, 01:29PM
    Thread: Does anybody know this map/help me get it?
Post: Does anybody know this map/help me get it?

Long long time ago i played in some server.It had this famous map from Cunter Strike.I guess it is called de_dust or something.I know that it has been made for AC.Does anybody know where to get it?
xdEpicZombie Mapping and Modding 3 2,514 23 Mar 13, 11:30AM
    Thread: How to import playermodel to milkshape
Post: RE: How to import playermodel to milkshape

Why thsi AK?You can get better one in 3ds file format what is realy easy to convert to md3 file. AK47 from Far Cry 3 -> http://thefree3dmodels.com/stuff/weapons/ak47/18-1-0-3989 Other Ak47 mod...
xdEpicZombie Mapping and Modding 25 15,871 03 Feb 13, 12:29PM
    Thread: How to import playermodel to milkshape
Post: How to import playermodel to milkshape

If I import the playermodel to milkshape the animations are disapeard.Anyone know how to import without losing the animations?I just want to add the helmet to the model.
xdEpicZombie Mapping and Modding 25 15,871 27 Jan 13, 05:01PM
    Thread: MK-11 Mod
Post: RE: MK-11 Mod

Im so glad that u all hate it.
xdEpicZombie Mapping and Modding 16 9,878 25 Jan 13, 04:40PM
    Thread: MK-11 Mod
Post: MK-11 Mod

This is the mod that Boomhauer requested.I hope you like it.Also give comment down below! http://img829.imageshack.us/img829/3743/20130124180501acarctict.jpg ...
xdEpicZombie Mapping and Modding 16 9,878 24 Jan 13, 07:31PM
    Thread: MK-11
Post: RE: MK-11

9299 now :P thinking on lealese too
xdEpicZombie Mapping and Modding 31 17,943 24 Jan 13, 06:57PM
    Thread: MK-11
Post: RE: MK-11

60%,how?
xdEpicZombie Mapping and Modding 31 17,943 24 Jan 13, 05:09PM
    Thread: MK-11
Post: RE: MK-11

lol mine has almost 12k vertex :D
xdEpicZombie Mapping and Modding 31 17,943 24 Jan 13, 02:50PM
    Thread: MK-11
Post: RE: MK-11

Okay i can remove it too but as you can see in the pictur, you actually never see the bipod
xdEpicZombie Mapping and Modding 31 17,943 23 Jan 13, 05:22PM
    Thread: MK-11
Post: RE: MK-11

By the way,whats the maximal number of vertex [hr] Um srry for my bad english but I didnt understand if u wanted the bipod or not :)
xdEpicZombie Mapping and Modding 31 17,943 22 Jan 13, 02:25PM
    Thread: MK-11
Post: RE: MK-11

ShadowFlameZ Wrote: (20 Jan 13, 05:42PM) -- .ExodusS* Wrote: (20 Jan 13, 12:35PM) -- ShadowFlameZ Wrote: (18 Jan 13, 04:14AM) -- ^I believe there's something that looks vaguely similar to that on t...
xdEpicZombie Mapping and Modding 31 17,943 20 Jan 13, 05:49PM