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Post Author Forum Replies Views Posted [asc]
    Thread: *GASP* I.....don't believe this
Post: RE: *GASP* I.....don't believe this

Fifty bucks says his installer is corrupted and he just needs to re-download & try again. :)
asthenia Help! 30 25,066 11 Jul 11, 10:55AM
    Thread: PhaNT0M
Post: RE: PhaNT0M

(Can we please get a "Best Of" thread started? Please?? This has to be the first post) Uhm, not sure what you mean, FragKill. Did your clan member change clans on you by surprise? Or did "PhAnT...
asthenia Blacklists 32 22,319 06 Jul 11, 06:02AM
    Thread: Th3k!D's Ban...
Post: RE: Th3k!D's Ban...

I'm trying to understand your point here... you cheated and you're mad at the community moderators & admins because... they... did their job? Insulting the mods & admins just isn't going to do you an...
asthenia Blacklists 15 9,860 04 Jul 11, 01:17AM
    Thread: Score Issues
Post: RE: Score Issues

I've personally always viewed score as a way to gauge your individual contribution to your team -- becuase getting tons of kills and deaths doesn't do nearly as much for your score as covering/defendi...
asthenia General 32 22,882 02 Jul 11, 04:49AM
    Thread: Ideas
Post: RE: Ideas

|BC|Wolf Wrote: (10 Jun 11, 10:00AM) -- The idea is that players can vote a map whenever they want, but maps will only change at intermission. This only applies if server is open, if mastermode is 1 ...
asthenia Mapping and Modding 2,187 1,897,906 13 Jun 11, 09:03PM
    Thread: AC ports
Post: RE: AC ports

Foo Wrote: (03 Jun 11, 01:11AM) -- ports have no purpose for a game like this. -- I agree with Foo about this-- it sounds like it'd be pretty neat to port AssaultCube over to Xbox 360/PS3/Wii/3DS/P...
asthenia Offtopic 13 8,359 03 Jun 11, 04:06AM
    Thread: The awkward moment when...
Post: RE: The awkward moment when...

That awkward moment where you're chasing down your team's flag in a CTF game and the guy with your flag gets teamkilled. I swear there's like a split-second pause there where everyone's wondering wha...
asthenia Offtopic 97 73,009 02 Jun 11, 05:39AM
    Thread: Weather in AC
Post: RE: Weather in AC

Feel free to stop me any time (I haven't even done so much as take a peek at AC's source code), but from what I know about AC's engine and general game design, it seems completely feasible for AC to s...
asthenia General 74 62,221 31 May 11, 10:16AM
    Thread: AC 1.1 _obvious_ cases of cheat
Post: RE: AC 1.1 _obvious_ cases of cheat

[SELECT ALL] Code: -- // Name: jigzaw:) // Reason: speed hack // Server: DESEKRATOR'S SERVER // Date: 2011-4-21 // Demo: http://www.mediafire.com/?zmr1lhzv67377vp // Screenshot: http://i.imgur.com/V...
asthenia Blacklists 1,802 1,664,023 21 Apr 11, 08:46PM
    Thread: Really, Really Bad Scripts
Post: RE: Really, Really Bad Scripts

Here's my favorite bad script: [SELECT ALL] Code: -- mapstartalways = "quit" -- And I'll admit I've told some of the more annoying people who ask "HAO 2 KICK PL0X?" that the kick command is...
asthenia Offtopic 34 28,453 08 Apr 11, 07:49PM
    Thread: Ideas
Post: RE: Ideas

I always thought it'd be handy to have a 16x16 flag icon on the scoreboard displayed next to a player's name who is currently holding a flag. It's not that important at all but I think it'd be a nice...
asthenia Mapping and Modding 2,187 1,897,906 02 Apr 11, 06:11PM
    Thread: Hiya
Post: Hiya

Hello everyone, I'm asthenia, in-game *rAgE*asthenia. I've been playing AC since 1.0.4 under a few different names and took a break until 1.1.0.4, when I began playing with the name I have now. I...
asthenia Offtopic 11 6,239 01 Apr 11, 04:04AM